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===Domination=== General Tier Rank: '''S''' Grab Ghorst with only his cart and mortis effect, a couple Necromancers with heals, summons and the power recharge ability, 4 Crypt Horrors, and then just spam skeletons and zombies. There, you're probably going to win roughly 90% of your battles. Everyone will fucking hate you and you really aren't going to have that much fun but hey, at least you win. Because you have so many cheap infantry units that are all unbreakable once you have a point you're pretty much never going to lose it unless you really mess up. Combine all of this with your incredible healing and not even Nurgle will be able to keep up with you in the blob. My only warning is watch out for nerfs, because at some point you are absolutely going to get smacked with the nerf bat. However, there is one faction who was put in domination whose whole purpose for existing is to burn ass and drink ale, and they’re almost out of ale, the dwarfs, you’re probably wondering right now, “dwarfs? Aren’t they considered a poor faction for domination?” In most cases yes, and that’s because of their poor speed, however they are more than capable of kicking the smug teeth out of any vampire that think their being funny by spamming trash, with irondrakes, blasting charges, bombers and flame cannons, they are one of the best factions for clearing out chaff without depending on magic, and you know what most of your army is? TRASH units, mobs of expendable unbreakable units will quickly cease to exist once the dwarfs start raining hellfire on you, to fight this, you will need to be much smarter than flooding the points as the dwarfs will laugh their asses off while drinking their pints if you do that, best prepare some Pepto-Bismol as fire rains down on you, remember that 90% wins? This the 10% where you lose
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