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====Serpents==== *'''Stats''': Movement 6"; Toughness 2; Wounds 8; 65 Pts. **'''Weapons''': ***''Fangs''-Range 1"; Attacks 5; Strength 3; Damage 1/4 *''Fighter Commentary''--Serpents are, quite frankly, the best value Fighter in your Warband. While they will most likely die within one or (maybe) two hits, their points cost lets you spam them. Their statline is also very interesting. At movement 6", they are the fastest Fighters in the Warband, meaning they can get into and out of combat much more efficiently than any other Fighter in the Warband. Secondly, they have an insane amount of attacks for their points at 5. There are many 200+ point Fighters in Warcry that don't even sport 5 attacks. Lastly, their crit damage at 4 is ridiculously high for such a low costed unit. While they'll die to a swift wind, they should be able to do enough damage to justify their inclusion within any list. At 5 attacks, you have a VERY good chance at landing at least 1 crit for every attack action, which makes their damage potential one of the best in the entire game. Put '''[Quad] Paralysing Venom''' on them with two full attack actions and 1 Serpents Fighter has a good chance of taking out most models in the 15-20 wound range. To make things even more ridiculous, Serpent Caller can use '''[Triple] Snake Charmer''' to grant them an extra out-of-activation attack. **The trifecta of Serpent combo goes like this: *** 1.) Activate Trueblood and throw a ''[Double] Ensnaring Net'' onto a high-value target. *** 2.) Activate Serpent 1, move into range and attack netted target. *** 3.) Repeat Step 2 for however many Serpents you have that can get in range and attack the netted target *** 4.) Activate Serpent Caller, throw Snakes, then use '''[Triple] Snake Charmer''' and command one of your Sneks to attack again. **Alternatively, if anything does get in range of your Serpents and you have an opportunity for a double attack activation you should ''always'' give them '''[Quad] Paralysing Venom''' if you have it available. Remember, Serpents are fishing for crits and having 5 attacks per attack action all but guarantee them to have at MINIMUM one crit on a double attack activation. Any added damage on crits is a bonus. You'll be also effectively increasing the chance for an immobilizing effect from a lowly 16% to a 33% chance to inflict it. **Serpents are, simply the most cost-efficient Fighter in the entire Warband.
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