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==Minions, Thralls, and Allies== You want to look for fighters who either compliment your play style or can fill a need you can't otherwise fill. So for Untamed Beasts, that's any Fighter who can tank, deal solid ranged damage, or throw out some nifty buffs/debuffs. You are a Chaos Warband, which means you can only ally with: Skaven, Beasts of Chaos, Slaves to Darkness, Khorne, Tzeentch, Nurgle, and Slaanesh. Below are some interesting choices: *'''''Chaos Sorcerer Lord''''': He offers a solid ranged attack and a surprisingly high amount of wounds for a caster(25). His '''[Double] Daemonic Power''' grants a target within 8" +1 to Strength and Attacks until the end of the battle round. You can combo this with '''[Double] Savage Fury''', '''[Double] All-out Attack''', '''[Double] Beastmaster''', or '''[Quad] Unleash the Beast''' and you can easily one-shot even high-cost targets in one activation. *'''''Tzaangor Shaman''''': Another beefy caster-type Fighter. He comes equipped with a whopping 10" move, a decent ranged attack, and 25 wounds. His ability, '''[Triple] Visions of the Future''' lets you activate another fighter within 9" immediately after this fighters activation. Given the hit-and-run playstyle of the Beasts, this can sometimes be the difference between a win and a loss. His only downside is his massive points cost (260). While you'll usually be better off bringing another Prowler, his ability does have the potential to turn the tide in your favor. *'''''Aspiring Deathbringer''''': If you're looking for a Fighter who can just sit on objectives and kill anything that dares challenge him for it, look no further. This dude packs in a massive 5 attacks at strength 5 for a 2/5 damage profile. He has a load of wounds (30) which means he's going to stick around for a while. What makes him even more ridiculous is his ability, '''[Quad] Slaughter Incarnate''' which grants half the value of the ability (rounding up) to all damage points from both hits AND critical hits to ALL fighters within 8" of him. Turn a 4+ Triple into a Quad and combo this with '''[Double] Savage Fury''', '''[Double] All-out Attack''', or '''[Double] Beastmaster''' and again you can one-shot most mid-cost Fighters and severely cripple others. He is pricey at 200 pts., but he fills the tank role you need while also synergizing with your already inherent strengths. *'''''Lord of Plagues''''': A good zone controller. He has a massive 6 Strength, 3/6 weapon (but can only swing twice per attack action) and a whopping 35 wounds. His ability '''[Triple] Grandfather's Gift''' is a good AoE zone control ability (roll a dice for each fighter within 3"; on 3-4 deal 1 damage; on 5-6 deal ability value). He's more useful against warbands that rely on a lot of low-wound models to swarm objectives, as he can use his AoE ability to weaken them and then simply fish for a few crits to easily take out 8-10 wound models. *'''''Lord of Blights''''': Like the Lord of Plagues above but has Toughness 5. If you want a beefy tank, this is your guy. He also has a voodoo-doll like ability in '''[Double] Thrice-ripened Death's Head''' (roll a dice for an enemy in 6"; on a 4-5 deal 1 damage; on a 6 deal ability value damage). Only 10 points more for Toughness 5 may be worth it if you really need a tank. Otherwise, you may be better off with the Lord of Plagues. It really depends on your match-up. *'''''[[Warcry/Tactics/Monsters/Chaotic Beasts|Raptoryx]]''''': Generally, your Rocktusk Prowlers are much better than these murder turkeys. But they do have an interesting ability in '''[Double] Crazed Flock''' which increases their attacks a strength by 1 for each other Raptoryx within 3". If you're roaming with 3 of these things they can put out four S6 Damage 2/5 attacks per attack action. That's nothing to sneeze at. It gets even stupider when you remember that your Beastspeaker can use '''[Double] Beastmaster''' to grant one of them another attack. You're generally better off with another Prowler, but there is some great meme potential in this combo.
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