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Warhammer 40,000/10th Edition Tactics/Tau
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===Battleline=== *'''Breacher Team:''' The close-quarters fire warriors now really need to be within charging range in order to work, as their pulse blasters now only have one profile for their guns with S6 AP-1 ''[Assault]''. They can re-roll to wound any enemy they shoot, but without any way of keeping objectives capped, they'll only be able to keep that spot warm until someone else can camp there. **The DS8 support turret will almost never see use due to how much the unit will be moving. A guardian drone will be a priority for these guys because they will almost always be in the line of fire. *'''Strike Team:''' The classic Fire Warriors took a bit of a hit, with their pulse rifles losing their AP as well as their range taking a bit of a hit. That said, they still remain a decent threat against most things and got a surprising buff via being able to hit on a 4+ when firing overwatch while sitting on an objective - making them just as capable of shooting until the very last moment. **A surprising ability that got added was the DS8 support turret - Rather than being some static emplacement that locks the Fire Warriors into place, it instead gives you some extra shots with with ''[Indirect Fire]'' and ''[Twin-Linked]'' whenever they sit still. Being a long-range unit, this will almost always be there.
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