Editing
Warhammer 40,000/8th Edition Tactics/Deathwatch
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Melee Weapons=== *'''Heavy Thunder Hammer:''' An enormous two-handed Thunder Hammer built for smashing in Xenos heads, this 18 point melee weapon hits at a staggering SX2, AP-3, D6(!) Damage. Further, Wound rolls of 6 automatically cause 6 Damage. It has the same -1 to-hit penalty of a regular Thunder Hammer, so make sure you've got a source of re-rolls to make every swing count (cause hitting 50% of the time ins't good enough). Taking a melee weapon that costs more than the marine who's carrying it isn't always a great choice, but multiple lascannon-strength melee attacks boosted by Mission Tactics can lay low even the biggest of xeno monsters (or enemy vehicles and characters). Be wary of overkill and choose your targets wisely - if you're killing enemies with 3 wounds or less, the regular Thunder Hammer is cheaper at 16 points and does a consistent 3 Damage, but if you fancy ghetto stomping a carnifex, here is your weapon of choice. Notably, the Heavy Thunder Hammer replaces both weapons and can only be taken by standard Deathwatch Veterans and Vanguard Veterans. **With a Doctrine Stratagem active, the damage boost occurs on a 5+ due to adding 1 to the wound rolls. *'''Guardian Spear:''' Only available to the Watchmaster, this Custodes weapon is essentially a Master-Crafted Bolter combined with a Relic Blade. S+1, AP-3, D3 Damage provides a nice balance between S, AP, and damage for good mileage against most targets. *'''Xenophase Blade:''' Literally jacking Necron Phase Swords, it's a Power Sword that forces successful invuln saves to be re-rolled. A 1-point upgrade over the standard power sword, it's not a bad choice at all, particularly when facing enemies who fall back on invuln saves against your AP -3 blade. Vet Sergeants and Watch Captains can take this. *'''Power Weapons:''' Sword is S user AP-3, Axe is S user+1 AP-2 and Maul is S user+2 AP-1. None give extra attacks. Bear in mind that Doctrine stratagem can give +1 to wound and mission tactics gives reroll ones to wound, but we don't have bonus to AP. As such the sword should be preferred in almost all cases where you need a one handed melee weapon. **'''Power Sword:''' **'''Power Axe:''' **'''Power Maul:''' **'''Power Fist:''' *'''Thunder Hammer:''' Regular thunder hammer. Compared to the heavy version, it trades one handedness for a fixed damage of 3. Perfectly reasonable against things with 3 or less wounds, especially as it allows you to also grab a combi-something to go with it. *'''Chainsword:''' Free, but does give +1A at Suser AP0. Reasonable backup for a shooty unit rather than something to give a melee unit. *'''Lightning Claw:''' Rerolling wounds overlaps with mission tactics, so don't use against your current mission tactics target. Doctrine helps though, going from rerollable 4+ (75%) to rerollable 3+ (88.8%) against many targets, but thunder hammers may need that buff more. Hitting things with T8+ is suboptimal but you'll still get 30.5% wound rate, so can do something in a pinch. Benefits greatly from reroll to hit, e.g. pair with a captain, chaplain, or watch master. Bog standard vets have access to these, so you can get 32 attacks with reroll to wound and -2AP out of a troops slot, perfect for murdering hordes.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information