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===[[Novokh Dynasty|Novokh]]=== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> [[File:Novokh Banner.PNG|80px|left|]] ''After 60 million years of slumber, terror remains an effective weapon.'' The Novokh Dynasty is all about going into melee, using the blood of your enemies to paint your legions red. They have a particular distaste for the Ork menace, they will occasionally show mercy when their ancient protocols demand they do so, but when battle is entered they are as bloodthirsty as any mortal or daemon. In terms of crunch, Novokh is the only real Melee Dynasty, with a fantastic, but very limited, Dynastic Code, a good Warlord Trait provided you build your army around it and a Stratagem you wouldn't want to leave home without if you are bringing melee units such as Lychguard or Flayed Ones. <div class="mw-collapsible-content"> *'''Dynastic Code: Awakened by Murder:''' +1β to charge and when a unit charges, is charged, or makes a Heroic Intervention, it gets -1 additional AP on melee weapons that turn. Great for countering the annoying Armor of Contempt. **Dynastic Protocol: Protocol of the Hungry Void (+1 S on the charge/Heroic Intervention, +1 AP in melee on unmodified wound rolls of 6) applies both Directives when active. ***You're always going to want this on. Being able to charge whenever you feel like it is great, because you can just deal out +1 S and AP whenever the opportunity shows up. It can make your basic punches dent anything, and your choppy dudes even more reliable. *'''Warlord Trait: Blood-Fuelled Fury:''' Warlord deals an additional mortal wound on MELEE wound rolls of 6. Funny when paired with a Skorpekh Lord. *'''Stratagem: Blood Rites (1 CP):''' Add 1 to the Attacks of a {{W40kKeyword|NOVOKH}} unit for a phase. *'''Relic - The Blood Scythe:''' Replaces War/Void Scythe (so a warscythe, since there's no reason to pay extra points for it). A warscythe with 2 more attacks. Better than Voidreaper against enemies with 2W or less. This is a warscythe, not a voidscythe, treat it as such. **When comparing this to '''Voidreaper''', the +2A and extra AP from Awakened by Murder leaves the Blood Scythe better against every target except units where the Ignores Damage rule takes effect, like Ghazkull, Abaddon, or your own C'tan shards. Even against 3w models, the Blood Scythe will equal damage output, and against a t4, 4++ target with 4 or more wounds, their output will be exactly the same. </div></div>
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