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===Special Units=== *'''Warrior Monks:''' Samurai-likes who re-roll 1s to hit and wound with Immunity (Psychology) & magic resistance 1. They can take Bows instead of Halberds but the lack of armor compared to Samurai for the same price makes it questionable and Ashigaru Bowmen are far cheaper. They should be mixed with lines to provide more of a front line punch. *'''Sumo Warriors:''' Samurai doing their best Ogre impression, though their Impact Hits fall flat against anything bigger than them. They have Great weapons in addition to the +1 S/T over the basic Samurai, but lack katanas and -1I. This will mow through standard linemen they bumrush. *'''Onna Bushi:''' Female samurai with halberds and trade +1 armor for charge Negation and re-roll break tests. If you can set them up, they can be a good way to protect your Samurai from ogres and Knights. *'''Ozutsu Ashigaru:''' Ashigaru gunners with badder guns. These guns are of shorter range, but they're S5, letting them punch through a good deal more armour. *'''Kabuki Dolls:''' Similar to Wood Elf dancers with poisoned attacks and can either get ASF with AHW or having a Shield while forcing enemies to re-roll hit rolls against them. *'''Yabusame:''' Mounted archers that can move and shoot and have armour piercing 1 on their longbows. Have the same role as any Fast cavalry archers, except being able to shoot up to 30" and AP on a Longbow can make a difference as Wood elfs can potest. Get [[Farsight Enclaves|Danger Close]]. *'''Red Devils:''' These berserker samurai are your equivalent to the elite frenzy Knights of other armies. With Fear on the charge and Frenzy, they can make a very big dent on whatever they hit with number of attacks. *'''Ronin:''' Dishonored ex-samurai with Unbreakable and Skirmisher, but lack all the equipment of basic samurai. They're essentially samurai you can throw dual wielding on and then see how long it takes before they die for their redemption. *'''Wako Pirates:''' Ambush Ashigaru with katanas and can take bows. Samurai consider them Desperate Allies, Making them essential Expendables that can be hit by friendly fire. like many cheap Ambushers, use to put a distraction in the opponent's backfield. *'''Ninja:''' Wouldn't be a Japanese army without a few of these. They're barely armored, but they are skirmishing scouts and can throw their shurikens when charging or fleeing. *'''Oni:''' Hulking Unbreakable Daemon Trolls with the grace of elves, but they are expensive and fragile. You can grab great weapons to capitalize on their strength and make them splat anything like mini-ogres-Bruiser. They can hit many things hard but are easily tarpited. *'''Tengu:''' Bird Warriors. They and the rest of the army will ignore each other when breaking. Send the armorless birdboys over the lines to attack the backlines.
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