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===Knight of the Chalice=== Paladins of this path fight in the name of the god slain by [[Asmodeus]]'s treachery and seek to protect the world from devils. To start, you gain the Channel Divinity power ''Censure Devils'' (Weakening all devils in the area for a turn). ''Saving Action'' uses an AP to grant a saving throw, adding a +2 if the condition was caused by a devil. Ensaring Smite is far from strong, but it ensnares for a turn, though a devil will not only take double damage, but now it cannot teleport until it makes a save. Heavenly Courage re-rolls a save vs a charm or fear effect and if they pass, they inflict Cha radiant damage on the one who caused the condition. Blessing of the Chalice adds a save-ends -2 penalty to all attacks, but if the target's a devil, they also take ongoing radiant damage. This path is another Cha-centric path with the added need to specialize vs devils if you want the most out of it.
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