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===Longevity and History=== The game had amazing product and lots of fluff. Just to give you an idea of the amount of content created for the game: 3625 Unique Monsters (4237 if you count official magazines), 2066 Wizard Spells, 1310 Priest Spells, 10 Campaign Settings, 5 "Sub-Settings", and more Adventures than I'm going to bother counting. However the business plan was pretty shit. The combination of high quality materials, low relative selling cost, the glut of settings and material for them, the broken gameplay issues later on due to the no-playtesting policy, meant that TSR basically wrote its own ticket to failure. Still, the game plodded on for an amazing 11 years until ''[[Dungeons & Dragons 3rd Edition]]'' was released.
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