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=====Traits===== *'''The Shifting Keep''': Kastelai Blood Knights up to half your unit count can be placed in reserve instead of on the battlefield, and be setup within 6" of any table edge and more than 9" from enemies at the end of your movement phase. The pretty standard rider of them being destroyed if not place by round four also applies. *'''Might of the Crimson Keep''': {{AOSKeyword|Vampire}} keyword units gain a characteristic bonus when they destroy units; Bloodied Strength: +1 damage to non-mount melee weapons if it was a {{AOSKeyword|Hero}}/{{AOSKeyword|Monster}}, Stolen Vitality: +1 to it's wounds if it had 3+ wounds, or Absorbed Speed: +2" to run and charge for everything else. Infinitely scaling Blood Knights could be kinda scary although suspect these are technically Keywords being added onto the Units Warscroll hence the naming of each type.
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