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===Nighthaunts=== '''Cairn Wraiths''' are unlikely Soulbound, even for all-Death Bindings. Usually, they are less members of the team and more unliving weapons, carefully shepherded along and then pointed at the enemy. If a Cairn Wraith is part of a Binding, then obviously whatever they're facing calls for extreme violence. Still, not all Cairn Wraiths are mindlessly indiscriminate; some individuals have predilictions for who they kill which can make them more tolerable as Binding companions. A Wraith that loves to watch [[Nurgle]] cultists go "pop" can be useful... '''Guardians of Souls''' are the shades of dead [[necromancer]]s and usually serve Bindings of Death as glorified tools, or sometimes even as mobile batteries for their own necromantic experiments. Needless to say, these ghosts tend to resent that. Binding to living Soulbound is much more tolerable for these specters; whilst obviously they can't hope to become immortal now, at least the Binding offers them a chance to undo their curse, since they now have some increased ability to grow and change, as well as allies who can help them. If nothing else, it's nice to be on equal footing with the rest of the Binding! More than any other ghost, '''Knights of Shrouds''' yearn to become Soulbound with living allies. Whilst readily exploited by Bindings of Death, almost every Knight of Shrouds secretly (or not so secretly) yearns for atonement, and whilst they have a justified reputation as traitors to overcome, fighting alongside the living gives them a chance to at least try to make amends for the act that defines their deaths. '''Lord-Executioners''' are commonly found in a leadership role amongst Bindings of Death, since they have the authority to judge, try and sentence the dead by Nagash's law, and this breeds a fearful, wary, spite-laced respect amongst the other breeds. And in such a role, they may be assigned to a Binding with living souls as representatives of Nagash or a Mortach. But, incredibly, sometimes they seek to become Soulbound to the living of their own volition. Whether motivated by a desire to seek true justice, or even to improve the fate of their curse-bound victims, they are an unlikely addition, but a powerful one. At the very least, the fact that destruction whilst Soulbound means they will be permanently dissolved into nothing, freeing them of the lesser shades that torment them, is its own kind of reward. '''Myrmourn Banshees''', the tormented shades of mages transformeds into mana-devouring wraiths, are typically recruited by Bindings of Death either for their familiarity with lores of magic outside of those fueled by [[Shyish]] or simply to be used as anti-mage weapons. But living Bindings offer them something far more: a dulling of their curse-spawned hunger, and the ability to think coherently once more. Whilst the trauma of their undeath may never heal, at the very least, becoming Soulbound lets a Myrmourn Banshee be a person again, rather than the monster that a jealous god made them. And ''that'' is a prize worth fighting for. '''Spirit Torments''' are mostly found as part of all-Nighthaunt Bindings, but their skill at capturing and questioning enemies makes them useful to any Binding of Death, no matter how much ''all'' of the undead fear and loathe them. For their own part, Spirit Torments cling to the few allies or friends they make on such excursions. Those who realize that they are still prisoners in their own right often dream of joining Bindings to the living, which they known offers the greatest chance of attaining permanent freedom from Nagash.
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