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Codex - Kroots: /tg/'s 8th Edition
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===Other Wargear=== *'''Advanced Holo-sensors:''' ''This powerful set of goggles enhanced the wearer's vision to assure the hunt will be trimphant, even at long distances.'' ::A model equipped with Advanced Holo-sensors has a Ballistic Skill of 2+ and doesn't suffer penalties to its hit rolls as a result of special rules such as Night Fighting or Dawn Raid. In addition, if that model has remained stationary in its previous Movement phase, it can re-roll all hit and wound rolls during the Shooting phase. *'''Frenzy Toxin Grenade:''' ''Only used in desperate situations, this small device contains a powerful cloud of toxins that infect the nervous system of nearby Kroots and send them into a blind frenzy.'' ::At the start of any Fight phase, a model equipped with a Frenzy Toxine Grenade can decide to open it. If so, add 3 to the strength characteristic and double the number of attacks of this model and friendly {{W40kKeyword|Kroot}} units within 3" of it. Once those units have resolved all of their attacks, roll a die for each model affected; on a 1 that model is removed as the strain of the chemical on their body pushes them beyond their limit. This item can only be used once per battle. *'''Kroot Shield:''' ''Shield carved out of the most durable chitin shell, its solid molecular structure makes it perfect to block even the most brutal of enemy attacks.'' ::A model equipped with a Kroot Shield has a 6+ invulnerable save. In addition, add 2 to armor saving throws made for that model. *'''Thunderbug Grenade:''' ''The thunderbugs housed inside this small device burst into a bright light once released, blinding the prey and leaving it vulnerable to the pack's assault.'' ::The Thunderbug Grenade is a ranged weapon with the following profile: ::{| class=wikitable |- valign=top ! Weapon !! Range !! Type !! S !! AP !! D !! Abilities |- |'''Thunderbug Grenade''' || 12" || Grenade 1 || - || - || - || This weapon does not inflict any damage. Your opponent must subtract 1 from any hit rolls made for non-{{W40Kkeyword|Vehicle}}/{{W40Kkeyword|Titanic}} units that have suffered a hit from this weapon until the beginning of your next turn. In addition, a unit hit by this weapon can't be selected to fire overwatch in the following Assault phase. |} *'''Venom Coat:''' ''Distilled from the most dangerous poison known to the Kroots, this coat of slimy fluid assures the death of anyone who touches its blade.'' ::A model with a Venom Coat always wounds the target on a wound roll of 2+, unless the target is a {{W40kKeyword|Vehicle}}.
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