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====[[Retribution of Scyrah]]==== Being an [[elf]] [[Grimdark|sucks]]. For a while, everything's good, until you decide to build a bridge to Heaven so all your gods can come over for a few cold ones and sleep with some sexy elf chicks. Then the bridge works, but also explodes and wipes out pretty much your entire civilization, so instead of hanging out and partying with your gods you have to pack up and move next to some dwarven hicks. Then you all start aging and getting [[AIDS]] and shit, and also babies start getting born without souls, and the gods say it ''might'' have something to do with the fact that they aren't in Heaven any more so the entire universe might be out of whack. Then, when they go back, something kills them all, and things just keep getting worse until, one day, the goddess of spring just turns up out of nowhere, wanders into her temple, and then goes into a ''fucking coma'' while dying slowly and with no one having a goddamn clue how to fix her. So when someone says "hey, did anyone else notice how the day the gods died was ''also'' the day humans discovered arcane magic?", it is, perhaps, a bit understandable that more than a few elves picked up a rifle and went to kill some round-ears. Retribution units have a very distinct visual design, with a notably [[Weeaboo|sleek, curvy, anime-esque look, complete with neon hair]]. Most of their army tends to consist of highly specialized, elite units with clearly-defined roles, without much in the way of generalist infantry. They also have an abundance of options for assassin units, up to and including entire units of ninja elf infantry with magic crossbows. They are mobile, shooty, and tricky, and surprisingly beardy considering that they're, y'know, ''elves''. The Retribution has fantastic infantry and solos all around. On the other hand, Retribution warjacks and warcasters are generally not too fantastic. Its warjacks (called "myrmidons") are mobile, but fragile, and require a lot of backup to be effective. Its warcasters tend to be utility-based rather than individual powerhouses, and exist largely as sources of buffs for their infantry. On the ''other'' other hand, Retribution infantry are generally solid enough to make this work, and if they can't, then you still have the option of an assassination run - which the Retribution can do with incredible reliability from a frankly ''disgusting'' range. Because of the Retribution's reliance on tricks and sensitivity about order of activation (certain units really, ''really'' want to go at certain times, and messing this up will cause your army to fold like a house of cards), the Retribution is an incredibly difficult army to play well. It's not weak, but it's not particularly newbie-friendly, and is generally limited to more advanced players. They're also fans of shaved heads, and can even grow beards, making them the manliest elves ever - not that this is a high bar to <strike>jump</strike> <strike>step</strike> walk over. Beware of [http://battlecollege.wikispaces.com/House+Shyeel+Magister mittens].
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