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Warhammer 40,000/8th Edition Tactics/Death Guard
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===The Harbingers=== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> The 1st Plague Company is led by Typhus the Traveler. They are accompanies by vast hordes of plague zombies, and maintain hundreds of strains of zombie plagues. Thematically, they are the classic zombie horde. Massive swarms of shambling corpses led by Death guard are pushed into your opponents lines, while others rise from beneath the ground to strangle their foes. Mechanically, they are slightly different from the others. Both Typhus and Poxwalkers gain the Harbringer keyword if included in this detachhment, and their rules emphasize taking large hordes of the latter. <div class="mw-collapsible-content"> *'''Warlord Trait- Shamblerot:''' When the warlord kills an enemy Infantry model with a melee weapon, add one model to a friendly Harbringes Poxwalkers unit within 7". If you raise the unit county above its starting strength, you have to pay reinforcement points. *'''Relic- Rotskull Bomb:''' Can only be taken by a model with a blight grenade. 6" grenade 2D3, S 5, AP -2, D 2. In addition, it auto hits and counts as a plague weapon. *'''Stratagems''' **From the Carrion Heaps (1/3 CP): Use before the battle. One Unit (1 CP) or 2 units (3 CP) of Harbringers Poxwalkers can arrive via deepstrike (within 9" of any table edge, and more than 9" away from enemy models). There are no size restriction on how many models arrive. Can only be used once per battle. **Life Beyond Death (1 CP): Use in the fight phase when the last model in a Harbringers unit is destroyed as the result of an attack. The unit containing the model that made the attack suffers D3 mortal wounds. </div></div>
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