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Warhammer 40,000/Tactics/Kill Team(8E) Xenos
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===DE Special Rules=== *'''Power from Pain:''' Each Battle Round each Model in your Kill Team gains a bonus depending upon which round it is. Each bonus is cumulative with the previous rounds: **'''1 - Inured to Suffering:''' Roll a D6 each time this model loses a wound; on a 6 that wound is not lost. Decent, but not a lifesaver with how many bullets or blades will be flying your way. **'''2 - Eager to Flay:''' You can re-roll the dice when determining how far this model moves when it Advances or Charges. **'''3 - Flensing Fury:''' Add 1 to Hit rolls for this model in the Fight phase. **'''4 - Emboldened by Bloodshed:''' Re-roll failed Nerve tests for this model. **'''5 - Mantle of Agony:''' Subtract 1 from the Leadership characteristic of enemy modes that are within 6" of any models from your Kill Team with this bonus. *'''Combat Drugs:''' Models with this ability gain a bonus during the battle depending on the drugs they have taken. Before the battle, roll on the table below to see which combat drug your killteam is using. This bonus applies to all models in your kill team with the Combat Drugs ability. **'''1 - Adrenalight:''' +1 to Attacks characteristic **'''2 - Grave Lotus:''' +1 to Strength characteristic **'''3 - Hypex:''' +2 to Move characteristic **'''4 - Painbringer:''' +1 to Toughness characteristic **'''5 - Serpentin:''' +1 to Weapon Skill characteristic (e.g. WS 3+ becomes WS 2+) **'''6 - Splintermind:''' +2 to Leadership characteristic
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