Editing
Plasma
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Plasma Cannon=== [[File:PlasmaCannonProfile.jpg|200px|right|thumb|Plasma Cannon]] We can now see that early in the list, our next Plasma gun is already a full-fledged vehicle-mounted weapon because it's too large to carry around. Originally called a "Heavy Plasma Gun" in 1st (Rogue Trader) and 2nd Editions, it was promoted to "Cannon" status beginning with 3rd Edition. The exceptions to that rule are the Space Marines because they're big and wear Power Armor. Although the Sisters of Battle do wear Power Armor as well, we can probably infer that the power packs carried by the Sisters are not enough to charge the Plasma Cannon up, while the larger Space Marines with larger power packs may afford to do so (also because Space Marines are genetically engineered super soldiers, while the Soritas is comprised of MOSTLY mortals). Outside of the Power Armor ring, the Plasma Cannon remains a weapon to be installed on vehicles. Apart from the Servitors and influential/fortunate Hive World gangs, you won't see a Heavy Weapons Team with Plasma Cannons because you have to remember that this technology is pretty rare, and it shouldn't be installed on something less protective than in the hull of a Leman Russ Battle Tank and, strangely enough, an Armored Sentinel. Of course, Dreadnoughts may use this also because they're Space Marines made even larger. By being a larger Plasma Gun, the Plasma Cannon delivers destruction over a much larger area; several individuals may be caught in a single blast. The blast itself is also a little different from the usual Plasma Guns. Instead of a small "pulse," the Plasma Cannon fires out a larger "ball" of boiling nuclear energy which looks more or less like a miniature star, hence the "Sun Gun" moniker. 8th Edition introduces a couple more of Plasma Cannon variants mostly for representing a different effect when things go wrong just because the safety is turned off. <center> {|class="wikitable mw-collapsible mw-collapsed" style="background: white;" |+ class="nowrap" style="white-space: nowrap"|'''Profile''' |- | {|align=center border=0 cellspacing=0 cellpadding=10 |- | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;"| Gallery |- |<gallery class="center"> PlasmaCannonServitor.jpg|<center>Servitor</center> PlasmaCannonDevastator.jpg|<center>Devastator Marine</center> PlasmaCannonHeresy.jpg|<center>Heresy Era</center> PlasmaCannonHeresyBack.jpg|<center>Heresy Era</center> PlasmaCannonMars.jpg|<center>Heresy Era</center> PlasmaCannonDreadnought.jpg|<center>Dreadnought</center> PlasmaCannonContemptor.jpg|<center>Contemptor Dreadnought</center> PlasmaCannonArmoredSentinel.jpg|<center>Armored Sentinel</center> PlasmaCannonLemanRuss.jpg|<center>Leman Russ</center> PlasmaCannonLongFang.jpg|<center>Long Fang</center> PlasmaCannonTerminator.jpg|<center>Terminator</center> AST_Erasmus_Pattern_PlasmaCannon_MKI.png|<center>''Deathwing''</center> PlasmaCannonSammael.jpg|<center>''[[Sammael]]'s''</center> PlasmaCannonStormraven.jpg|<center>Stormraven</center> Streumon-studio-shdw-w-plasma-cannon-games-workshop.jpg|<center>[[Space Hulk: Deathwing]]</center> Streumon-studio-shdw-w-spear-of-caliban01-games-workshop.jpg Streumon-studio-shdw-w-spear-of-caliban02-games-workshop.jpg Streumon-studio-shdw-w-spear-of-caliban03-games-workshop.jpg </gallery> |} | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Stats |- | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Plasma Cannon |- | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | 7th |- | {{40k-Ranged-Weapon-Profile|range=36"|strength=7|ap=2|type=Heavy 1, Blast, Gets Hot}} |} | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | 8th |- | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Standard |- | {{40k-Ranged-Weapon-Profile-8|range=36"|strength=7|ap=-3|damage=1|type=Heavy D3}} |} | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Supercharge |- | {{40k-Ranged-Weapon-Profile-8|range=36"|strength=8|ap=-3|damage=2|type=Heavy D3|abilities=On a hit roll of 1, the bearer is slain after all of this weapon's shots have been resolved.}} |} |} |} | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Heavy Plasma Cannon |- | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Heavy Plasma Cannon |- | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | 7th |- | {{40k-Ranged-Weapon-Profile|range=36"|strength=7|ap=2|type=Heavy 1, Blast, Gets Hot}} |} | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | 8th |- | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Standard |- | {{40k-Ranged-Weapon-Profile-8|range=36"|strength=7|ap=-3|damage=1|type=Heavy D3}} |} | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Supercharge |- | {{40k-Ranged-Weapon-Profile-8|range=36"|strength=8|ap=-3|damage=2|type=Heavy D3|abilities=For each hit roll of 1, the bearer suffers a mortal wound after all of this weapon’s shots have been resolved.}} |} |} |} | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Twin Heavy Plasma Cannon |- | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | 7th |- | {{40k-Ranged-Weapon-Profile|range=36"|strength=7|ap=2|type=Heavy 1, Blast, Gets Hot, Twin-linked}} |} | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | 8th |- | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Standard |- | {{40k-Ranged-Weapon-Profile-8|range=36"|strength=7|ap=-3|damage=1|type=Heavy 2D3}} |} | {|class="mw-collapsible mw-collapsed wikitable" style="background: white;" |+style="white-space: nowrap;" | Supercharge |- | {{40k-Ranged-Weapon-Profile-8|range=36"|strength=8|ap=-3|damage=2|type=Heavy 2D3|abilities=For each hit roll of 1, the bearer suffers a mortal wound after all of this weapon’s shots have been resolved.}} |} |} |} |} |} |} |} </center>
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information