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==Kingdom Of Equitaine (Bretonnia)== <div class="toccolours mw-collapsible mw-collapsed" style="100%"> Click "Expand" to see a summarized version of the changes to Bretonnian lore. <div class="mw-collapsible-content"> The thunder of hooves, the clink of mail, the sounding of horns: a great cacophony accompanies an army of knights riding to war. Yet steel and sinew are nothing without valour. These noble fighters crusade for faith, for virtue, for their beloved Lady - yet most of all, for the honour of their home, the Kingdom of Equitaine. A nation established on noble principles, yet built on a foundation of peasant labour and sweat, Equitaine is a land of myth and superstition. Yet it exerts tremendous military might - Crusades for the lost Grail have brought the Ladyβs grace to many foreign lands.. In all things, Equitan nobility is expected to lead from the fore, and victory often rests upon their individual successes. These are lessons for the young king to learn, and learn well, if his dynasty is to endure against other strong, noble Houses and the perils that lie beyond his lands. The Kingdom of Equitaine is sometimes seen as three different armies in one. One option is to play as a mixture of Knights and Infantry, where one half of the army shoots or engages the opponent in place till the other part comes in to smash the enemy, usually with powerful cavalry. Another option is the are armies where only cavalry is used, these excel at bringing so many mobile threats on the table that they are able to catch the opponent where they least suspect and try avoid them everywhere else. That concept is brought to the extreme when cavalry is mixed with their flying units of Pegasus Knights! In every playstyle the Kingdom of Equitaine relies on their characters to do some fighting, and to lead their armies from the front. * The first western human civilization was Avras, basically Rome, which connected the east and west. Avras was founded by the god empress Sunna, who wields a sword called Sonnstahl. * Avras united with Dwarves to fight the T9A Beastmen, and after victory Sunna ascended to the Veil and the Dwarves built a wall to protect Avras from external threats. But ratmen appeared from unknown places and conquered Avras from within and below (ratmen are not a myth). * Refugees and escaped slaves gathered and rejoiced when Sunna returned to lead them in the eighth age. Her generals were Warin (Askar, renamed Sonnstahl), Uther (Equitaine), Genoveva (Destria), and Arcaleone (Glauca and Aeturi, renamed Arcaleone). * Arcaleone died battling the (Horned Rat). Warin stabbed Sunna with a magic blade given to him by (Skaven) in an attempt to save his people. Sunna stabbed (Horned Rat) with it, and both died. As gods this is only a temporary state of not existing in the mortal world. * Sunna's companions reclaimed Avras then headed west to found kingdoms. King Uther founded Equitaine, united in belief and reverence to a goddess known as the Lady who all Equitainian females are connected to. Sunna returned to lead both and reclaim Avras in the eighth age. * Equitaine is ruled by noble Houses, each loyal to the king. They have launched many Crusades seeking the lost holy grail of the Lady and claim most of northern Taphria (Araby, still living Nehekhara) as territory or allies. They also have colonies in Virentia (Lustria). * The Sylvan Elves periodically wage war on them, although with hidden purposes; one story related by a bard is of a prince the Elves killed, who's former host they baited into the woods to make a sacrifice of a year and a half later. The Elves call this the Wild Hunt, killing knights for sport like game animals. </div></div>
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