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===[[Khainite Shadowstalkers]]=== [[File:7e-EQr0 I2 c0 wT.png|400px|right]] [[Warcry/Tactics/Khainite Shadowstalkers|Khainite Shadowstalkers]] Tactics.'''“Night is our weapon”''' The first non-chaos warband introduced to the game, the khainite shadowstalkers are made up entirely of aelves from Ulgu, the Realm of Shadow. They are spies used by Morathi to enforce her will across other realms, in this case, the Eightpoints. They are focused on stealth and apparently draw inspiration from classic fantasy dark elves. Canonically killed off after they got so corrupted by varanite that Morathi "mercy" kills them, RIP. * '''[Double] Shadow Leap:''' This fighter can fly when making move actions until the end of their activation. * '''[Double] Cursed Darts:''' Pick a visable enemy fighter within 9" and roll 2 dice. For each roll of 4+, allocate 2 damage points to that fighter. In addition if either dice rolled a 6, half the Move characteristic of that fighter until the end of the battle round. * '''[Double] Instrument of Khaine:''' A fighter can use this ability only if an enemy fighter has been taken down by an attack action made by them this activation. This fighter makes a bonus move action or a bonus attack action. * '''[Triple] Harness Darkness:''' Until the end of the battle round, subtract 1 from the Attacks characteristic (to a minimum of 1) of attack actions made by enemy fighters that target a fighter within 3" of this fighter. * '''[Triple] Dance of Death:''' Until the end of this fighter's activation, this fighter can finish disengage actions within 1" of enemy fighters. * '''[Quad] Ensnaring Darkness:''' Allocate a number of damage points equal to the value of this ability to all visible enemy fighters within 3" of this fighter. Instead, the fighter can draw their shadow blood, if they do so, allocate 3 damage points to this fighter and a number of damage points equal to the value of this ability to all visable enemy fighters within 6" of this fighter.
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