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Warhammer 40,000/8th Edition Tactics/Deathwatch
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===Other Wargear=== *'''Storm Shield:''' Gives you a 3+ Invulnerable save. Can be taken by everyone except Terminator Captains and Terminator Librarians. As of Chapter Approved 2018, Deathwatch marines no longer pay a 15 points for these; they pay the standard [[Awesome|2 for vanilla units and 10 for Characters]]. It will keep characters alive and annoy the crap out of your opponents, but you may be better served by keeping it simple and loading up on more marines. **When your opponent tries to kill you IRL for making your army stupidly survivable, [[Troll|remind him that you only did it to try and make his life simpler, as now he doesn't need to worry about the AP modifiers of his weapons]] *'''Deathwatch Teleport Homer:''' This exceptionally-useful piece of tech allows a unit to teleport to a pre-determined location during the movement phase instead of moving normally (even if they're locked in combat). During deployment, the homer is placed anywhere in your deployment zone. If an enemy model comes within 9" of the homer it is destroyed. During your movement phase, a unit which contains a Deathwatch Terminator can teleport to the homer, setting up within 6" of it, after which the homer is destroyed. The wording allows for units to share teleport homers as well - you don't have to move your unit to the particular homer they placed. Use it to rescue ranged units from melee units or simply re-position a Kill Team. *'''Combat Shield:''' A cheap 5+ invuln save. Unlike the Storm Shield it doesn't replace anything, so you can keep your guns with it.
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