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Warhammer 40,000/8th Edition Tactics/Space Marines
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====HQs==== '''Master of Sanctity''' *'''Bellowing Firebrand:''' +3" to Spiritual Leader and Litanies. **Helps with positioning. Can be combined with a fellow aura HQ with the Vox Espiritum for two 9" auras. *'''Wise Orator:''' Re-roll failed Litanies rolls. ''What'd be the point of having multiple litanies if you couldn't rely on them, huh?'' '''Master of the Forge''' *'''Master of the Machine:''' When resolving an attack made by a friendly {{W40Kkeyword|<Chapter> VEHICLE}} model within 6β³, add one to the hit roll. **<u><b>Aura of Safe Plasma</b></u> for vehicles, and great utility for vehicles that ''need'' to move, such as dreads. *'''Warden of the Ancients:''' +1S and +1A to friendly {{W40Kkeyword|<Chapter> Dreadnought}} models within 6β³ of this warlord. **Contemptors and Redemptors become able to wound T8 on a 2+, and are the fastest Dreads. They decay, but that's what the Techmarine is for. What would you do otherwise, dread drop pod? Storm raven? ''Techmarine Biker?'' Yeah right. '''Chief Librarian''' *'''High Scholar of the Librarius:''' This warlord can know psychic powers from any discipline they have access to, rather than only one. Allows for interesting combos of psychic powers you wouldn't normally be able to use. *'''Psychic Mastery:''' This warlord gains +1 on their first psychic test of a phase. Useful to increase the chances of double Smite if the Chief Librarian casts for second.
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