Editing
Warhammer 40,000/9th Edition Tactics/Apocalypse
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Forces of the Adeptus Astartes== The Space Marines are the apple in Games Workshops eye. They get all they toys. They get all the updates. And everything is tailored towards them winning. So it is no surprise that forge world also gives them all the best kit. Apocalypse lets Space Marines run wild, with everything from more special characters (it's not like they didn't have enough), bigger and better dreadnoughts, and tanks which are as tough/tougher than titans. '''Strengths''' *All the best toys. *Very flexible. '''Weaknesses''' *Jack of all trades, master of none. *Every army can specialise against them easily. ===[[Dreadnought|Deredeo Dreadnought]] pg17=== [[File:Deredeo Dreadnought.jpg|300px|thumbnail|right|Providing high volume fire support since the great crusade.]] The Deredeo Dreadnought is your classic, back line, mobile artillery piece. When you buy one you are paying for it’s ranged firepower. It has no melee other than a standard ccw and at toughness 7 and a 3+/5++ it won’t stick around, but by the emperor it can shoot stuff. Be careful though. It’s guns are relatively short range (nothing further than 48”), so someone will be in range to have a go at shooting it. *1 Anvillus Autocannon Battery or 1 Arachnus Heavy Lascannon Battery or 1 Hellfire Plasma Carronade or 1 Volkite Falconet Battery *1 Twin Heavy Bolter or 1 Twin Heavy Flamer 190 pts +20 pts Aiolos Missile Launcher +20 pts Boreas Air Defence Missiles +10 pts Hellfire Plasma Carronade +10 pts Volkite Falconet Battery {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Anvillus Autocannon Battery || 36" Heavy8 S7 ap-2 D2 || (0.44)1.77 || (0.44)1.77 || 1.77 || 1.77 || 2.37 || 1.77 || 3.55 || 2.37 || 2.37 || (1.77)3.55 || 4.44 || (2.37)4.74 |- | Arachnus Heavy Lascannon Battery || 48" Heavy2 S9 ap-3 DD3+3 || (0.59)2.96 || (0.44)2.22 || 2.96 || 1.66 || 3.70 || 2.96 || 3.70 || 2.96 || 1.48 || (0.44)2.22 || 1.11 || (0.92)4.62 |- | Hellfire Plasma Carronade (Standard) || 36" Heavy6 S7 ap-3 D2 || (0.44)1.77 || (0.44)1.77 || 1.77 || 1.33 || 2.22 || 1.77 || 3.33 || 1.77 || 1.77 || (1.33)2.66 || 3.33 || (2.22)4.44 |- | Hellfire Plasma Carronade (Supercharge) || 36" Heavy6 S8 ap-3 D3 || (1.33)4 || (0.88)2.66 || 4 || 2 || 5 || 4 || 6.66 || 4 || 2.66 || (1.33)4 || 3.33 || (2.77)8.33 |- | Volkite Falconet Battery || 36" Heavy6 S8 ap-2 D2 wound roll of 6 +2mw (1.33mw) || (0.5)3.33 || (0.33)2.66 || 3.33 || 2.66 || 3.99 || 3.33 || 4.88 || 3.99 || 3.10 || (1.33)3.99 || 4.66 || (2.22)5.77 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Aiolos Missile Launcher || 48" Heavy3D3 S6 ap-1 D1 || - || - || - || - || - || - || - || - || - || - || - || - |- | Boreas Air Defence Missiles || 48" Heavy1 S9 ap-3 DD6 add2 to hit aircraft and damage becomes DD3+3 || - || - || - || - || - || - || - || - || - || - || - || - |- |} <br style="clear: both; height: 0px;" /><br> ===[[Dreadnought|Relic Contemptor Dreadnought]] pg18=== [[image:ContemptorIncaendius.jpg|300px|thumbnail|right|Yes, this is a blood angels dreadnought. How did you tell?]] What used to be the main fighting dreadnought of the legions, until the heresy happened and people forgot how to make jointed legs. A S/T 7 dreadnought, with access to a wide variety of weapons, allowing you to kit it out for whatever gap in the proverbial market you want it to fill. It also gets an invulnerability save, which is part of its main selling point, because otherwise T7 and a 3+ Sv really doesn’t cut it in apocalypse. The most pimpable model in the entirety of forge world, because not only does it get a load of weapon options, but you actually have a lot of physical models to choose from. *1 Heavy Plasma Cannon or 1 Conversion Beam Cannon or 1 Kheres-Pattern Assault Cannon or 1 Multi-Melta or 1 Twin Autocannon or 1 Twin Heavy Bolter or 1 Twin Lascannon or 1 Twin Volkite Culverin or 1 Dreadnought Chainfist and 1 Storm Bolter or 1 Dreadnought Combat Weapon and 1 Storm Bolter *1 Heavy Plasma Cannon or 1 Conversion Beam Cannon or 1 Kheres-Pattern Assault Cannon or 1 Multi-Melta or 1 Twin Autocannon or 1 Twin Heavy Bolter or 1 Twin Lascannon or 1 Twin Volkite Culverin or 1 Dreadnought Chainfist and 1 Storm Bolter or 1 Dreadnought Combat Weapon and 1 Storm Bolter *1 Storm Bolter or 1 Graviton Blaster or 1 Heavy Flamer or 1 Contemptor Plasma Blaster *+1 Cyclone Missile Launcher 140 pts +5 pts Conversion Beam Cannon +5 pts Contemptor Plasma Blaster +25 pts Cyclone Missile Launcher +5 pts Dreadnought Chainfist +5 pts Graviton Blaster +5 pts Heavy Flamer +10 Kheres-Pattern Assault Cannon +10 pts Multi-Melta +15 pts Twin Autocannon +15 pts Twin Heavy Bolter +25 pts Twin Lascannon +5 pts Twin Volkite Culverin {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Conversion Beam Cannon (Short Range) || 0-24" HeavyD3 S6 ap-1 D2 || - || - || - || - || - || - || - || - || - || - || - || - |- | Conversion Beam Cannon (Medium Range) || 24-48" HeavyD3 S7 ap-2 D3 || - || - || - || - || - || - || - || - || - || - || - || - |- | Conversion Beam Cannon (Long Range) || 48-72" HeavyD3 S8 ap-3 D4 || - || - || - || - || - || - || - || - || - || - || - || - |- | Twin Autocannon || 48" Heavy4 S7 ap-1 D2 || - || - || - || - || - || - || - || - || - || - || - || - |- | Twin Volkite Culverin || 45" Heavy8 S6 ap0 D1 1mw on wound roll 6+ (0.88mw) || - || - || - || - || - || - || - || - || - || - || - || - |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Contemptor Plasma Blaster (Standard) || 18" Assault2 S7 ap-3 D1 || - || - || - || - || - || - || - || - || - || - || - || - |- | Contemptor Plasma Blaster (Supercharge) || 18" Assault2 S8 ap-3 D2 || - || - || - || - || - || - || - || - || - || - || - || - |- | Graviton Blaster || 18" Assault2 S5 ap-3 D1 D2 against sv of 3+ or better || - || - || - || - || - || - || - || - || - || - || - || - |- |} <br style="clear: both; height: 0px;" /><br> ===[[Dreadnought|Leviathan Dreadnought]] pg19=== [[File:Leviathan_Dread.png|300px|thumbnail|right|Yes, it looks fat, but all that fat is to hold in the reactor the size of a tank.]] *2 Heavy Flamers or 2 Twin Volite Calivers *1 Grav-Flux Bombard or 1 Cyclonic Melta Lance or 1 Storm Cannon or 1 Meltagun and 1 Leviathan Siege Claw or 1 Meltagun and 1 Leviathan Siege Drill *1 Grav-Flux Bombard or 1 Cyclonic Melta Lance or 1 Storm Cannon or 1 Meltagun and 1 Leviathan Siege Claw or 1 Meltagun and 1 Leviathan Siege Drill 220 pts +20 pts Cyclonic Melta Lance +5 pts Hunter Killer Missile +10 pts Storm Cannon {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Cyclonic Melta Lance || 18" HeavyD6 S9 ap-4 DD6 || (1.03)4.53 || (0.77)3.40 || 3.62 || 2.04 || 5.44 || 4.53 || 5.44 || 3.62 || 1.81 || (0.77)2.72 || 1.94 || (1.94)6.80 |- | Grav-Flux Bombard || 24" Heavy2D3 S8 ap-3 D2 damage 3 against units with 3+sv or better || (0.88)2.66 || (0.59)1.77 || 2.66 || - || - || - || - || - || - || - || - || - |- | Storm Cannon || 36" Heavy8 S7 ap-1 D2 || (0.29)1.18 || (0.29)1.18 || 1.18 || 1.77 || 1.77 || 1.18 || 2.66 || 1.77 || 2.37 || (1.18)2.37 || 4.44 || (1.77)3.55 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Twin Volkite Caliver || 30" Heavy4 S5 ap0 D2 wound roll of 6 inflicts 1 mortal wound (0.44mw) || - || - || - || - || - || - || - || - || - || - || - || - |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Leviathan Siege Claw || Melee5 S14 ap-3 D3 make 1 extra attack with this weapon || 4.44 || 4.44 || 4.44 || 5.55 || 5.55 || 4.44 || 6.94 || 5.55 || 2.77 || ('''1.38''')4.16 || '''2.77''' || ('''2.31''')6.94 |- | Leviathan Siege Drill || Melee4 S14 ap-4 D2D3 damage 6 against vehicles || '''8.88''' || '''8.8'''8 || '''4.7''' || '''10.66''' || '''10.66''' || '''8.88''' || '''13.33''' || '''10.66''' || '''2.92''' || (1.11)'''4.44''' || 2.22 || (2.22)'''8.88''' |- |} <br style="clear: both; height: 0px;" /><br> ===[[Typhon Heavy Siege Tank|Typhon]] pg35=== [[Image:TYPHON_HEAVY_SIEGE_TANK.jpg|350px|thumb|right|Sacrificing troop capacity so that the barrel can fit.]] The typhon is very dangerous, but only at '''VERY''' short range. Designed by someone who thought that people actually use fortifications, the typhons dreadhammer will chew through anything you put in front of it if given enough time. There lies the problem however, as with only 24” on your main gun you are going to struggle to get into range with your preferred targets (read, void shielded units), and all those units have better range or can outclass them typhon in melee. *1 Dreadhammer Siege Cannon *1 Crushing Tracks *+2 Heavy Bolters or 2 Lascannons *+1 Heavy Bolter or 1 Heavy Flamer or 1 Multi-Melta or 1 Storm Bolter {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Dreadhammer Siege Cannon || 24" Heavy2D6 S10 ap-4 D3 || (2.07)7.77 || (2.07)7.77 || 6.22 || 4.66 || 9.33 || 7.77 || 9.33 || 6.22 || 3.11 || (1.94)5.83 || 3.88 || (3.88)11.66 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Crushing Tracks || Melee6 S8 ap-2 DD3 || 0.5 || 0.33 || 0.5 || 0.44 || 0.66 || 0.5 || 0.88 || 0.66 || 0.44 || (0.33)0.66 || 0.83 || (0.55)1.11 |- |} <br style="clear: both; height: 0px;" /><br> ===[[Cerberus Heavy Tank Destroyer|Cerberus]] pg35=== [[File:Sm-cerberus.jpg|right|350px|thumb|The only way to destroy another tank is to destroy your own to fit a huge gun.]] *1 Cerberus Neutron Pulse Array *1 Crushing Tracks *+2 Heavy Bolters or 2 Lascannons *+1 Heavy Bolter or 1 Heavy Flamer or 1 Multi-Melta or 1 Storm Bolter {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Cerberus Neutron Pulse Array || 48" Heavy4 S14 ap-4 2D3 || (1.18)5.92 || (1.18)5.92 || 4.74 || 3.55 || 7.11 || 5.92 || 8.88 || 4.74 || 2.96 || (1.11)4.44 || 2.22 || (2.22)8.88 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Crushing Tracks || Melee6 S8 ap-2 DD3 || 0.5 || 0.33 || 0.5 || 0.44 || 0.66 || 0.5 || 0.88 || 0.66 || 0.44 || (0.33)0.66 || 0.83 || (0.55)1.11 |- |} <br style="clear: both; height: 0px;" /><br> ===[[Spartan Assault Tank|Spartan]] pg36=== [[File:Spartan_and_proteus.jpg|right|400px| Land raiders are so 30k, spartans are what's hip today.]] *2 Quad Lascannons or 2 Laser Destroyers *1 Twin Heavy Bolter or 1 Twin Heavy Flamer *1 Crushing Tracks *+1 Heavy Bolter or 1 Heavy Flamer or 1 Multi Melta or 1 Storm Bolter {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Laser Destroyer || 36" Heavy3 S10 ap-4 D3+3 || (0.88)'''5.55''' || ('''0.88''')'''5.55''' || '''4.44''' || '''3.33''' || '''6.66''' || '''5.55''' || '''6.66''' || '''4.44''' || '''2.22''' || (0.83)'''4.16''' || 1.66 || (1.66)'''8.33''' |- | Quad Lascannon || 48" Heavy4 S9 ap-3 DD6 || ('''1.18''')4.14 || ('''0.88''')3.11 || 4.14 || 2.33 || 5.18 || 4.14 || 5.18 || 4.14 || 2.07 || ('''0.88''')3.11 || '''2.22''' || ('''1.85''')6.48 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Crushing Tracks || Melee6 S8 ap-2 DD3 || 0.5 || 0.33 || 0.5 || 0.44 || 0.66 || 0.5 || 0.88 || 0.66 || 0.44 || (0.33)0.66 || 0.83 || (0.55)1.11 |- |} <br style="clear: both; height: 0px;" /><br> ===[[Fellblade]] pg37=== [[Image:Fellblade.jpg|right|thumb|400px|The bane of light vehicles from the eye of terror to holy terra.]] The fellblade suffers from being a generalist. It’s not that it lacks dakka. It doesn’t, packing a wide array of very dangerous sponsons. The issue lies in its main weapon, the fell blade accelerator cannon. The cannon can’t decide what to be, having one anti infantry and one anti tank profile, but neither has the punch to really set it apart in either category, and as a result is outclassed by tanks which put their money where their air intakes are and specialise. *1 Fellblade Accelerator Cannon *1 Demolisher Cannon *2 Quad Lascannons or 2 Laser Destroyers *1 Twin Heavy Bolter or 1 Twin Heavy Flamer *1 Crushing Tracks *+1 Heavy Bolter or 1 Heavy Flamer or 1 Multi Melta or 1 Storm Bolter {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Laser Destroyer || 36" Heavy3 S10 ap-4 D3+3 || (0.88)'''5.55''' || ('''0.88''')'''5.55''' || '''4.44''' || '''3.33''' || '''6.66''' || '''5.55''' || '''6.66''' || '''4.44''' || '''2.22''' || (0.83)'''4.16''' || 1.66 || (1.66)'''8.33''' |- | Quad Lascannon || 48" Heavy4 S9 ap-3 DD6 || ('''1.18''')4.14 || ('''0.88''')3.11 || 4.14 || 2.33 || 5.18 || 4.14 || 5.18 || 4.14 || 2.07 || ('''0.88''')3.11 || '''2.22''' || ('''1.85''')6.48 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Fellblade Accelerator Cannon (HE Shells) || 72" Heavy2D6 S8 ap-3 D2 || ('''0.77''')3.11 || (0.51)2.07 || 3.11 || 1.55 || 3.88 || 3.11 || 5.18 || 3.11 || 2.07 || ('''1.55''')3.11 || '''3.88''' || ('''3.24''')6.48 |- | Fellblade Accelerator Cannon (AE Shells) || 72" Heavy2 S14 ap-4 D6 || (0.59)'''4.44''' || ('''0.59''')'''4.44''' || '''3.55''' || '''2.66''' || '''5.33''' || '''4.44''' || '''6.66''' || '''3.55''' || '''2.22''' || (0.55)'''3.33''' || 1.11 || (1.11)'''6.66''' |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Crushing Tracks || Melee6 S8 ap-2 DD3 || 0.5 || 0.33 || 0.5 || 0.44 || 0.66 || 0.5 || 0.88 || 0.66 || 0.44 || (0.33)0.66 || 0.83 || (0.55)1.11 |- |} <br style="clear: both; height: 0px;" /><br> ===[[Fellblade|Falchion]] pg38=== [[File:Falchion.jpg|300px|right|thumb|What other titanic units have nightmares about.]] The Falchion exists for one reason and for one reason only, and that is its main gun, the (inventively named) Twin Falcion Volcano Cannon. Yes, it has other guns. Yes, you can fit even more guns on it. Yes, its a landraider chassis, so is inherently tough. But none of that matters when you have a gun which rerolls wounds against titanic units. In the current edition, you will struggle to find a unit which will wound so reliably at such long range, to the point that three of these will happily fight a warhound titan and come out on top. *2 Quad Lascannons or 2 Laser Destroyers *1 Twin Heavy Bolter or 1 Twin Heavy Flamer *1 Twin Falcion Volcano Cannon *+1 Heavy Bolter or 1 Heavy Flamer or 1 Multi Melta or 1 Storm Bolter 600 pts +15 pts Heavy Bolter +15 pts Heavy Flamer +25 pts Multi-Melta +25 pts Laser Destroyer +5 Storm Bolter +10 pts Twin Heavy Flamer {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Laser Destroyer || 36" Heavy3 S10 ap-4 D3+3 || (0.88)'''5.55''' || ('''0.88''')'''5.55''' || '''4.44''' || '''3.33''' || '''6.66''' || '''5.55''' || '''6.66''' || '''4.44''' || '''2.22''' || (0.83)'''4.16''' || 1.66 || (1.66)'''8.33''' |- | Quad Lascannon || 48" Heavy4 S9 ap-3 DD6 || ('''1.18''')4.14 || ('''0.88''')3.11 || 4.14 || 2.33 || 5.18 || 4.14 || 5.18 || 4.14 || 2.07 || ('''0.88''')3.11 || '''2.22''' || ('''1.85''')6.48 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Twin Falcion Volcano Cannon || 120" Heavy2D3 S14 ap-5 D6 reroll wounds against Titanic || (1.58)14.22 || (1.58)14.22 || 9.48 || 7.11 || 14.22 || 10.66 || 13.33 || 9.48 || 4.44 || (1.11)6.66 || 2.22 || (2.22)13.33 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Crushing Tracks || Melee6 S8 ap-2 DD3 || 0.5 || 0.33 || 0.5 || 0.44 || 0.66 || 0.5 || 0.88 || 0.66 || 0.44 || (0.33)0.66 || 0.83 || (0.55)1.11 |- |} <br style="clear: both; height: 0px;" /><br> ===[[Astraeus Super-heavy Tank|Astraeus]] pg39=== [[File:AstraeusRedScorpions.jpg|300px|right|thumb|Probably the only weirder looking vehicle that can fly in 40k is the Stormbird.]] *1 Ironhail Heavy Stubber *2 Astraeus Las-Rippers or 2 Plasma Eradicators *1 Storm Bolter *1 Twin Heavy Bolter or 1 Twin Lascannon *1 Twin Macro-Accelerator Cannon *+1 Ironhail Heavy Stubber 675 pts +5 pts Ironhail Heavy Stubber +30 Twin Lascannon {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Astraeus Las-Ripper || 36" Heavy2 S9 ap-3 DD6 || ('''0.59''')'''2.07''' || ('''0.44''')'''1.55''' || '''2.07''' || '''1.16''' || '''2.59''' || '''2.07''' || '''2.59''' || '''2.07''' || '''1.03''' || (0.44)'''1.55''' || 1.11 || (0.92)'''3.24''' |- | Plasma Eradicator (Standard) || 36" HeavyD6 S7 ap-4 D2 || (0.25)1.29 || (0.25)1.29 || 1.03 || 0.77 || 1.55 || 1.29 || 2.33 || 1.03 || '''1.03''' || ('''0.77''')'''1.55''' || '''1.94''' || ('''1.55''')3.11 |- | Plasma Eradicator (Supercharge) || 36" HeavyD6 S8 ap-4 D3 || (0.77)2.91 || (0.51)1.94 || 2.33 || 1.16 || 3.5 || 2.91 || 4.66 || 2.33 || 1.55 || (0.77)2.33 || 1.94 || (1.94)5.83 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Twin Macro-Accelerator Cannon || 72" Heavy12 S8 ap-2 D3 || (2)6 || (1.33)4 || 6 || 4 || 8 || 6 || 10.66 || 8 || 5.33 || (2.66)8 || 6.66 || (4.44)13.33 |- |} <br style="clear: both; height: 0px;" /><br> ===[[Mastodon]] pg40=== [[File:Mastodons.png|300px|right|thumb|One stop shop getting getting Space Marines from A to Heretic.]] The single toughest thing the space marines can have, driving around with the stat line of a warlord titan (only with 2 void shields and a fraction of the wounds, but still). It has a huge transport capacity of 40, which you can use to transport everything which isn't a primaris (so you either fork out for a stormbird or their special transports) or a leviathan or deredeo dreadnought. Unlike the stormbird however, your points also buy you a load of guns. All of which are fairly close range, but thats kind of teh point, drive close, and unload your units and guns. *2 Heavy Flamers *2 Lascannons *1 Siege Melta Array *1 Skyreaper Battery *1 Crushing Tracks 800 pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Siege Melta Array || 24" Heavy6 S8 ap-4 D6 || ('''1.33''')'''5.83''' || ('''0.88''')'''3.88''' || '''4.66''' || '''2.33''' || '''7''' || '''5.83''' || '''9.33''' || '''4.66''' || '''3.11''' || (1.33)'''4.66''' || 3.33 || ('''3.33''')'''11.66''' |- | Skyreaper Battery || 48" Heavy8 S7 ap-2 D2 +1 hit aircraft and 4 damage || (0.44)1.77 || (0.44)1.77 || 1.77 || 1.77 || 2.37 || 1.77 || 3.55 || 2.37 || 2.37 || ('''1.77''')3.55 || '''4.44''' || (2.37)4.74 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Crushing Tracks || Melee6 S9 ap-2 DD3 || 1.33 || 1 || 1.33 || 1.33 || 1.77 || 1.33 || 1.77 || 1.77 || 0.88 || (0.66)1.33 || 1.66 || (1.11)2.22 |- |} <br style="clear: both; height: 0px;" /><br> ===[[Thunderhawk]] Gunship pg41=== [[File:Thunderhawk.jpg|thumb|250px|right|It's a Landraider. But it can fly. Don't ask any questions.]] *2 Lascannons *1 Thunderhawk Heavy Cannon or 1 Turbo-Laser Destructor *4 Twin Heavy Bolters *1 Thunderhawk Cluster Bombs or 1 Hellstrike Missile Battery 800 pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Hellstrike Missile Battery || 72" Heavy4 S8 ap-3 D3 +1 hit aircraft and D3+3 damage || (0.44)1.77 || (0.29)1.18 || 1.77 || 0.88 || 2.22 || 1.77 || 2.96 || 1.77 || 1.18 || (0.88)1.77 || 2.22 || (1.85)3.70 |- | Thunderhawk Heavy Cannon || 48" Heavy2D6 S8 ap-2 D3+2 || - || - || - || - || - || - || - || - || - || - || - || - |- | Turbo-Laser Destructor || 96" Heavy3 S16 ap-5 D6 || - || - || - || - || - || - || - || - || - || - || - || - |- |} <br style="clear: both; height: 0px;" /><br> ===Sokar-Pattern [[Stormbird]] pg42=== [[File:Stormbird.PNG|thumb|350px|right|Yes, this is effectively a Warhound Titan. And it can fly. You keep asking these silly questions.]] The Stormbird is the logical conclusuon of Games Workshop's favouritism towards the Space Marines. The logic goes something like this. The space marines have a landraider with wings, but the titan legions get to have titans, while the Tau get the manta. So lets combine the three to give the space marines a titan with wings, give it a massive transport capacity, and because toughness 9 is so rare now lets make it toughness 9. The stormbird is insanely tough, in addition where everything is weaker, flying around with toughness 9, void shields (the new and better ones) and a 2+ save. What it lacks (and explains its 1000 point price) is guns, which it doesn't have that many of. This is fine though, as the Stormbird can carry pretty much anything you might need which isn't a superheavy tank. Its cavernous '''50''' model capacity can take Infantry, Bikers, Wulfen, Terminators, Gravis suits, Jump packs, Primaris jump packs, Centurions or 1 Rhino (which takes up 25 slots, but the rhino itself can still store stuff, just like a Russia Doll). Alas it can't carry dreadnoughts, but you have other units for that. To get the most out of it you want to be shuttling your relatively squishy cargo to key locations, then fly around gunning other smaller and weaker units out of the sky. *1 Hellstrike Missile Battery *3 Twin Heavy Bolters *4 Twin Lascannons 1000 pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Hellstrike Missile Battery || 72" Heavy4 S8 ap-3 D3 +1 hit aircraft and D3+3 damage || (0.44)1.77 || (0.29)1.18 || 1.77 || 0.88 || 2.22 || 1.77 || 2.96 || 1.77 || 1.18 || (0.88)1.77 || 2.22 || (1.85)3.70 |- |} <br style="clear: both; height: 0px;" /><br> ====[[Ultramarines]]==== [[File:Space Marine Orbital Bombardment Meme.jpeg|600px|thumb|left|The space virgins in all their glory.]] =====[[Roboute Guilliman]]===== [[Image:Girlyman.jpg|400px|thumb|left|His model from when his was just a small Primarch amongst many.]] [[Image:GUILLIMAN2017.jpg|400px|thumb|right|His model when he realised that his big brothers weren't around to step on him.]] There is very little at which Guilliman is not good at. Shooting? He only has some relatively meh gun but even then he makes it work. Buffing? Jesus Christ you'd struggle to find a single unit in the game which buffs units around him to the sheer degree he does. Surviving? Guilliman is one of the most resilient units in the game, by virtue of running around with a 3+ invulnerability save all the time. Melee? Melee! Guilliman will duel pretty much anything else into the ground, and he will almost always win by virtue of reroll his hits and wounds and being tougher than what he is fighting. You want to know the scary part? Guilliman isn't even a fighter by Primarch standards. He's an administrator, a logistician, a statesman. You want to see a combat lord? Wait until they release rules for a proper primarch like Vulcan, the Khan, the Wolf King, Ferrus Manus (when he stops being dead), Sanguninius (when he stops being '''REALLY''' dead), Rogal Dorn or the Lion.... Yes I did just list all the loyal primarchs, that is how far down the list Guilliman is. *1 Hand of Dominion *1 The Empeperor's Sword 380 pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Hand of Dominion (Shooting) || 24" Rapid Fire3 S6 ap-1 D2 || (0.18)0.75 || (0.18)0.75 || 0.75 || 1.13 || 1.13 || 0.75 || 1.13 || 1.13 || 1.13 || (0.75)1.51 || 2.36 || (1.13)2.26 |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Hand of Dominion (Melee) || Melee6 S12 ap-3 D4 || '''12.09''' || '''12.09''' || '''12.09''' || '''15.12''' || '''15.12''' || '''12.09''' || 15.12 || '''15.12''' || '''7.56''' || ('''2.83''')'''11.34''' || 5.67 || (4.72)18.90 |- | The Emperor's Sword || Melee6 S8 ap-4 D3 wound roll 6+ +D3mw (2.26mw) || 10.76 || 7.93 || 9.06 || 9.06 || 12.46 || 10.76 || '''15.87''' || 12.46 || 6.79 || (2.26)9.06 || '''7.93''' || ('''5.67''')'''19.27''' |- |} <br style="clear: both; height: 0px;" /><br> =====[[Marneus Calgar]]===== Papa smurf in 40K until guilliman became unfrozen/undead. Now that he’s a primaris marine he gets to become more like a custodes than a marine, while maintain a suite of rules which make him useful (lots of command points and refunds) while being very hard to kill (T5 and minus 1 damage received). He embodies what makes a space marine rules wise, with his weapons just being relic versions of normal marine stuff. He is a very potent combatant on the infantry scale, but won’t pull battles singlehanded in the way primarchs do. 210pts {| class=wikitable cellspacing=0 cellpadding=4 align=left |- valign=top ! - !! - !! Warhound !! Warlord !! Heriophant !! Phantom !! Baneblade !! Land Raider !! Rhino !! Imperial Knight !! Guilliman !! Custodian !! Guardsman !! Space Marine |- ! Weapon !! Stats !! T8 W50 2+/5++ RInvuln, 2 VS !! T9 W120 2+/5++ RInvuln, 8 VS !! T8 W34 2+/5++ !! T9 W60 3+/4++ RInvuln !! T8 W26 3+ !! T8 W16 2+ !! T7 W10 3+ !! T8 W24 3+/5++ vs ranged !! T6 W9 2+/3++ !! T5 W3 2+/4++ !! T3 W1 5+ !! T4 W2 3+ |- | Gauntlets of Ultramar (Shooting) || 24” Rapid Fire2 S4 ap-1 D2 || - || - || - || - || - || - || - || - || - || - || - || - |- ! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - !! - |- | Gauntlets of Ultramar (Melee) || Melee6 S8 ap-3 DD3 || 3.88 || 2.59 || 3.88 || 3.24 || 4.86 || 3.78 || 6.48 || 4.86 || 2.59 || (1.94)3.88 || 4.86 || (4.05)8.10 |- |} <br style="clear: both; height: 0px;" /><br>
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information