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==Building Your Army== ===Army Composition=== ===Character Loadouts=== Amazon Characters are in an interesting situation where they can get magic weapons outside of their regular magic items allowance but are limited on their mundane protection options. If taking a HIGH AGE ARTEFACT, their lord/hero allowance may be 10-30 more points you can put into them. Claw of the Old Ones is a good melee weapon, and they can take Bow and [[lasgun]]s if they plan to stand back more than rushing (like your Priestess). This loophole also alow your Battle Standard Bearer to have a magic weapon. This will free up your allowance for protection and magic phase gear. You are still a human character with light armor and shield, the pinnacle of mundane protection despite the additional items. Since the magic weapon is covered, it frees you to buy wards. Having only light armor will restrict your option. You still have some consistently good options like GLITTERING SCALES and ENCHANTED SHIELD, including your CRYSTALLINE ARMOUR. Obviously, Talismans list is one of your more essential slots. Giving a character is Amulet of the Moon depends on whether they are running solo or worried about sniping attacks. Otherwise, you can save character allowance by having only the unit pay for the arrow protection. TO BUFF THEIR UNIT, PARRYING BLADE more melee protection, or SWORD OF FORTITUDE and SHRIEKING BLADE. Although Claw of the Old Ones is a good weapon, that doesn't mean there aren't any other magic weapons you would want to take. Sometimes 30/20 points are too expensive. ===Magic=== *'''Life:''' make everything last longer and Resurrects your blinged-out elites if you go for with lv3 wizard. Regeneration and becoming toughness 5 are options to keep the nacked ladies alive. Will earn your money back with ''Regrowth'' resurrecting the laser guns. *'''Beasts:''' Boost your sisters to have bigger teeth and tougher hides + threat removal. With the lack of heavy armor for your characters, ''The Curse of Anraheir'' is to shut down a critical unit that threatens to send the ladies to hell. The signature ''Wyssan's Wildform'' should always be remembered for putting enormous teeth on your girls and two other spells to improve a character's chances of winning duels. In summary, this lore is buffing a single unit to be better at melee while blasting away threats with ''Flock of Doom'' and ''Amber Spear'' as your leveled spells. You can get away with taking only a Lv 1 priestess with this lore. *'''Heavens:''' Makes it snow and freeze archers while zapping platemail, with the former being your big weakness. Also, ''Harmonic Convergence'' and ''Curse of the Midnight Wind'' will maximize the effectiveness of Jaguar Warriors and Totem Guardians with their power swords. In addition, this lore forces enemies to reposition them in or out of LoS with powerful winds or threats of meteors. *'''Light:''' Hitting first and stoping charges and arrows is an importing thing for a glass faction. Though also good at blasting up Undead and other supernatural things that can't be captured for blood sacrifices. A hero wizard with Pha's Protection is well to allow sister unit without shields or Amulets up the board. If you pay for Lv 2 ''Net of Amyntok'' it also shuts down problem units. ''The Speed of Light'' on an already a fast glass-cannon gets more killing power out of them and competes with the equally Glass-Cannon-y Elves. *'''Serpent:''' give all you need, unit Speed, Strength, and protection. *'''Shadows:''' Lwaxana only. Lore for Lowering enemy stats, within these rare moments, ''Enfeebling Foe'' is better than ''The Withering'' as melee strength is covered but not melee defense. Lwaxana is very mobile when using this lore, and it's a disservice not to give her ''Okkam's Mindrazor'', ''Penumbral Pendulum'', and/or ''Pit of Shades'' for model deleting. *'''Death:''' Lwaxana only. Dose a lot of killing, which results in more power dice. Snipes out enemy characters. They are also Great for your Gralend tactics as ''Aspect of the Dreadknight'' and ''Doom and Darkness'' help break enemies. Death and Shadows are often similar, with Shadows making Lwaxana, a foot character, good at positioning herself, while making her a sniper while making it easier for Amazons to course successful panic/break test before your army runs out of steam.
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