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==='''Excerpts From “Concerning Demons” – By the Alkor Demonology Museum, Internal Use Only'''=== ...The study of demons is highly frowned upon in most civilized societies, but even here in Alkor, we acknowledge the need for general society to possess a basic knowledge of demons... ...Demons hail from other dimensions that are connected to ours, but follow different rules, not unlike the dimensions of the fey and the undead. Indeed, some scholarly traditions, like those of the Napanese state there is no real difference between different types of spirit, and the distinctions between fey, undead, and demon are arbitrary. It is said that each Demon Lord’s realm is subject to the whims of its ruler, but that demon lords cannot truly create new sentient beings, only twist and corrupt. Some insane individuals even believe that the demon lords once played a major role in creating our world, though they have little evidence of this other than some archaeology pointing to the fact that demons were once more common in this world than they are now. The known Demon Lord and their primary agents are a highly diverse set of entities, but most seem to share an overwhelming need to torment and corrupt others. As much as they like to crush and torture the helpless, they seem to prefer manipulating mortals with promises of power or by misrepresenting themselves as something else, like posing as a powerful mage, or an agent of the Gods. It is believed that most demons are the souls of those who either dedicated themselves to a particular Demon Lord, or who were sacrificed in a certain manner. Contrary to the teachings of many organized religions, it seems like many demon lords genuinely value their most skilled servants, and many powerful demons are in fact reincarnations of such individuals, who therefore often retain their past memories and grudges. However, some Demon Lords are extremely fickle, while others are easily angered by failures by their servants... ...There is no evidence that it is possible to kill a demon outside very specific circumstances, they simply re-materialize on their home plan. However, it is possible to bind or trap them. Another major weakness they have is that they cannot stay for long on our world in their pure form, however, they can be bound to a mortal or an object. Demons bound to a mortal are known as bound demons, though few who encounter them make the distinction since they typically take a shape similar to their demon shape. Some bound demons can reproduce with mortals, creating races of half-demons. Such creatures tend to resemble their demon lineage, though are generally weaker... ...The major known Demon Lords and their most iconic servant demons are listed below: >Deadicorn – The Harbinger of the Rainbow Apocalypse --Mythology-- One of the strangest, yet widely worshipped of the Demon Lords, Deadicorn has many seemingly contradictory traits, which lends credibility to the stories that he was created by merging several powerful entities together. Deadicorn is associated with destruction, magic, warfare, light, darkness, rainbows, rape, evil fey (particularly unicorns, and by extension, even horses and sheep in many societies), undeath, necromancy, sadism, flesh-shaping, and the apocalypse. According to legends, Deadicorn was created in ancient times when several demon lords and fey beings gifted significant portions of their essence and power to a powerful fey known as the Midnight Trickster in order to prevent the demon lord Althazar from taking over several worlds. It is said that Bobicus the Unicorn King, Beckirania the Shape Maker, and Chadian the Progenitor of Warriors were merged into him completely, while parts of Gogotha and Lykian were also absorbed. Later, during his titanic battle with Althazar, Deadicorn also absorbed much of his essence and became associated with the apocalypse. Deadicorn’s Realm is said to be a land of gently rolling hills, soft grass, and rainbows, but also unending suffering and strange and unusual torments. --Worshippers-- Pockets of his worshippers can be found anywhere, but he does particularly well among some covens in Hagarta and Unkor, the Unravellers, Skvoenbard, Ar-Haugthra, certain Fantal Island tribes (as the Dead One), in some parts of Napan (as Reinboyunikon, a relatively benevolent version of him), certain dark fey in The Fairy Lands, the Dalavchtai Khanate (as Khar Mori), some nomads in Miqdaadite, and certain harpy, centaur, satyr, faun, kelpie, minotaur clans on most continents. The Lepre-Khans are also believed to have some sort of tie to him, his demons sometimes impersonate servants of Nepseidon in Soukas, and he features heavily in the history of Sneed as the dreaded Ivory Horse. Followers of the “orthodox” version of Deadicorn’s faith tend to be insane in an extravagantly extroverted manner due to their belief that civilization is a lie, and the strong should be free to act upon every errant impulse. Deadicorn and his senior demons are fickle and callous with the lives of their followers, but are also very generous in the gifts they grant individuals that catch their fancy. However, in Tismo, the followers of Deadicorn and his alter egos tend to be more serious and focused, particularly followers of Khar Mori. In Napan, followers downplay his evil aspects, and focus on his power and unpredictability. --Associated Demons-- As Demon Lord of fleshshapers, Deadicorn’s servants come in all sorts of unusual shapes, though ungulates, undeath, and masculinity are reoccurring themes: - Centaurs and other taurs – Said to be created to mock true centaurs (a fey race), they are more common than fey centaurs these days, but less common than the magical creations of the Eldrian Empire. Typically used as cavalry and mounts. - Conglomerates – Weird mixes of humans and horses fused together. No two look the same. Generally made from those unlucky enough to attract the attention of Deadicorn or one of his more powerful servants on a day they were feeling “creative”. - Giant Rotting Beasts – A large and powerful demon usually used as a living siege weapon. Their size, strength, and durability is legendary, but luckily they are quite rare. - Horsemen – A fairly minor demon used as foot soldiers, slaves, and fodder. Despite being one of the weaker of the demons associated with Deadicorn, they are still monstrously strong and durable. Powerful followers of Deadicorn are fond of transforming skilled enemies into Horsemen, and turning them against their former allies. - Manmen – Resembling a smaller, weaker Sch'long-Hoof, being transformed into a manman is considered to be a particularly humiliating fate. - Sch'long-Hoofs: These massive phallic creatures are essentially mobile artillery, blasting entire formations of men from existence with streams of clinging fire, and blasts of rainbow energy. Very rare, and usually associated with a Sparkle Kin known as Glitter-Shaft. - Sparkle Kin – Resembling a massive Horseman with unicorn traits, the Sparkle Kin are senior servants of Deadicorn, possessing great martial ability, and arcane and mystical power. - Tri'coofs – These solitary demons resemble three eyed deer. They have powerful telekinetic powers with which to torment any unfortunate enough to make eye contact. - Unicorns – It is said unicorns were once “good” fey, prior to their demigod being absorbed into Deadicorn during his creation. These days, unicorns are usually used as mounts by the chosen of Deadicorn. Aside from their unnatural strength and toughness, they breath fire, shoot rainbow death rays from their genitals, and their massive horn can stuck the soul out of any unfortunate to be impaled upon it. >Grumm/Okamiokami – The Predator --Mythology-- A controversial figure who seems to bridge the gap between God, fey, undead, and demon. He is associated with masculinity, strength, warfare, hunters, and necessary evils. As Grumm he is depicted as a werewolf or a massive wolf made of fire and iron, while as Okamiokami, he is a shadowy wolf or wolfman. Although rare these days, he is still occasionally worshipped as The Jackal in the deserts of the south, and The Beast in the southern jungles. Grumm/Okamiokami lacks much of the flamboyant cruelty associated with other Demon Lords, but a number of dark practices remain associated with him, including cannibalism and ritual murder among the more extreme sects. Grumm and his alternate forms seem to genuinely care about their followers, but can be very brutal towards their enemies. He often picks favorites among mortal cultures, and is surprisingly loyal to said favorites. Due to his uncharacteristically generous behavior, many scholars debate whether he should be labelled as a Demon Lord, and several cultures consider him a God or a powerful fey or other spirit being. In most variations of Nantic Faith, he is said to be a Demon Lord who sided with the gods in an ancient war against demons, and ascended to Godhood. Grumm’s realm is said to be similar to ours, except it exists in perpetual twilight, and has no civilization, just endless hunting grounds --Worshippers-- As Grumm he was once the War God of the Nantic Empire, but these days only small pockets of diehard nationalists and violence loving men worship him in Belkan, Alkor, Harlbourg, Nantes, and the Republic of Free Men. As Grumm he is also worshipped by the Wolf-Kin Bands of The Fairy Lands, Unkor, and the Northern Wastes, some shock troops in Yr, and certain witch covens and fey tribes in Hagarta and The Fairy Lands. His worship is now banned in Gabaet, Falconhead, and parts of Harlbourg where he is considered a demon associated with werewolves. The men of Sky-Nada and Darhun Coast worship primitive versions of him, as do certain isolated tribes of fey and men on all continents. In Napan and Ercaenmedi he is instead worshipped as Okamiokami, who relies more on trickery and suave than the brute force and hunting prowness of Grumm. Other, rarer forms this entity are worshipped in the southern hemisphere. Grumm and his variants are popular with hunters, necromancers, lycanthropes, and soldiers, warriors, and spellcasters in areas where he fills the role of war god. His followers are often granted enhanced stealth, senses, martial ability, and if applicable, magical ability and control of their lycanthrope form. --Associated Demons-- Demons of Grumm tend to be canine in appearance, and often appear more like fey or undead spirits than demons. - Hunter Spirits – Created from the souls of Grumm’s most devote and skilled hunters and warriors, they are essentially unusually large and powerful lycanthropes, often topping 12 feet in height even in their human forms. Aside from their fearsome martial abilities, most also have spell casting ability. - Lycanthropes – Vicious shapeshifters often, but not always associated with Grumm/Okamiokami. They are generally considered fey, but many worship Grumm, and it is possible to create a werewolf like being by binding a spirit wolf to a mortal. - Prey Spirits – Made from the soul of an individual sacrificed to Grumm/Okamiokami in a particular way, which often includes some form of ritual cannibalism. Prey spirits sometimes resemble ghostly versions of their past selves, but other times resemble some sort of prey animal. They are often used as spies, or occasionally to possess enemies. In Grumm’s realm it is said they spend eternity serving those who created them. - Spirit Wolves – Ghostly wolves that seem more like undead than demons. Some have bare skulls, while others could pass as normal wolves. Occasionally resemble foxes, jackals, or vaguely canine jungle predators rather than wolves. Have the ability to transform into a canine headed, furred serpent like creature capable of flight. Often bound to mortals to create werewolves and other canine lycanthropes, or to iron constructs to make powerful war beasts and siege engines. They have the ability to become invisible, which also makes them useful spies. >Althazar – The Eternal Dragon --Mythology-- An ancient being associated with magic, fire, storms, raw elemental power, strength, trickery, and the apocalypse. It is said he once tried to conquer (or reconquer depending on who you ask) our world with an army of giants, dragons, and demons, but was defeated by the creation of Deadicorn, who stole much of his power, and parts of his identity. These days, it is said Althazar no longer takes heavy interest in this world, but has regained much of his old power, and perhaps even more thanks to conquests on other worlds. It may be only a matter of time before someone finds a way to draw his interest back to this world. Although Althazar may have turned his back on this world, several of his senior lieutenants, known as Titans, are said to be still quite active. Their identities are the source of much speculation, but Old Winter and Zephyr are seen as particularly likely suspects. Some suspect the World Flame is also somehow associated with him, though the linkage is unclear. Althazar’s realm is said to be a chaotic place, where deadly jungles, scorching deserts, frigid ice plains, stormy oceans, and flows of raw magma are mixed together without rhyme or reason. --Worshippers-- Althazar has few worshippers himself in modern times, outside of Yr, where many attempts have been made to ally with him and have him take the place of Ace/Alcar in their twisted parody of the Nantic Pantheon. Although some powerful spellcasters have formed pacts with him, he is very exclusive in terms of who he deals with. Aside from Yr, a few dragons are still believed to worship him. The followers of Althazar’s Titans are more widespread, and potentially include the followers of Old Winter (frost giants, and some northern humans and fey), and Zephyr (some harpy and other fey clans, plus a few misled cults of Ace and Zeupiter), as well as the followers of a number of other Titans now worshipped as Gods. --Associated Demons-- Althazar’s has many different types of demons, each of which also has several subtypes associated with destructive elements like fire, wind, lightning, or raw aether. - Dragon Demons – Said to be made from the souls of dragons who once served Althazar in life, they are even more destructive and powerful now, though thankfully extremely difficult to summon. - Furies – Raw elemental beings that appear only vaguely humanoid or quadrupedal in their natural state, but are frequently bound to inanimate suits and statues to tie them to this world. Sometimes called elementals. - Giant Demons – Much like Dragon Demons, these are followers of Althazar rewarded with immortality in an elemental version of their previous form. - Titans – Incredibly powerful beings that are sometimes worshipped directly. Diverse in appearance, though they and their servants are generally restricted to just type of destructive element. >Gogotha – She of the Barbed Whips --Mythology-- One of the more well known of the Demon Lords, Gogotha has long been associated with beauty, seduction, betrayal, ambition, vice, and decadence. Throughout history, she has been popular in a number of advanced civilizations including the Alateans, Khimerians, Imperial Jinsan, Imperial Afzen, several gnomish and mole-men cultures, the Bastmen of the Copper Plains, and the Lily Elves of Southern Autia, though it has been several centuries since her followers have dominated a major nation. Although her portrayal varies by culture, she is generally depicted as impossibly beautiful, but also somewhat cruel (or extremely cruel areas where she doesn’t seem to care about her popularity). She is currently known as Gogotha in northern Autia and Rinolsol, Golga in Flickfowl, and Hoippuredi in Napan. Gogotha and her senior demons are incredibly fickle, turning on favorites, newcomers, and failures alike without warning. However, they have a strange sense of karma, and seem to operate under the assumption that many of their followers are getting what they deserve for attracting their attention in the first place. Gogotha’s Realm is said to be a tropical paradise on the surface, but underneath is a hellscape of underground caverns filled with pleasure palaces, torture chambers, and flows of raw lava. --Worshippers-- Gogotha has small pockets of worshippers everywhere, though at the moment she is only tolerated in Yr (where her succubi form the backbone of Yr’s powerful, if unreliable intelligence network). In Napan her Hoippuredi aspect is fairly popular, but also significantly less cruel and fickle. In Flickfowl, Southern Autia and the Emerald Isles, her Golga aspect is moderately cruel, yet still enjoys popularity in some circles where she is associated with the decadence and superiority of one of several now vanished empires that once existed here. Much like Deadicorn, the ease in which envoys of Gogotha can be summoned makes her a popular Demon Lord to seek assistance from despite the high risks. She is popular with both the power hungry, those seeking new sensations, and the followers of said individuals, particularly those that are easily addicted to a particular sensation. --Associated Demons-- Gogotha has many demons associated with her, generally taking a form that Gogotha deems appropriate for their sins and service to her in life. They have a tendency to have horns, hooves, sometimes wings, and red, brown, or pale skin. - Blood Knights – In their natural state they resemble suits of armor that glow from within with red light, but demon binders can bind them to many forms in our world. - Cenobites – Sadistic demons that oversee the torment of Pain Thralls. They come in many shapes. Occasionally they are summoned to this world to oversee torture chambers and such. - Dukes of Hell – Massive demons made from the souls of Gogotha’s favorite followers. Come in many different forms (thanks to their shape shifting ability), but are generally extremely powerful in terms of both martial and magical talent. - Gluttony Demons – Odd, misshapen demons that resemble twisted versions of their past selves. They have been driven insane by amplified versions of the urges and quirks that corrupted them in life like gluttony, greed, sloth, and lust. Like imps, they can last an unusually long time in our world without being bound to something, and often cause much havoc when they find a way to slip into our world. Imps (known as Kalikantzaroi in Rinolsol and western Autia) are essentially a smaller, more benign version of this demon. - Pain Thralls – A diverse set of demons made from the souls of those who disrespected a senior demon of Gogotha in some way. Rarely summoned to this world unless someone needs reminding of the price of failure or disobedience, though Gogotha’s realm is said to be full of them. - Succubi – The most iconic of Gogotha’s demons, they are shape shifters and masters of manipulation (the fact they are often talented in illusion and enchantment magic aids in this). Sometimes called Incubi when they appear male, though the distinction is essentially meaningless. >Wyrna – The Hag Queen -- Mythology -- Often considered both a Demon Lord, and a fey, since she has the characteristics of each, Wyrna is mostly worshipped by evil fey, though some hunters and serial killers worship her as well. Her worship is strongest in the Fairy Lands and Lapus, though she is also a part of the perverse Yr Pantheon (though a very unreliable ally to that cause), where she fills the role of Weir/Neir (albeit, the wrong gender). Some cruel nature spirits worshipped in more primitive parts of the world are believed to be her in disguise. Wyrna and her servants don’t seem to have any goals other than cruelty for its own sake. Like Gogotha, she has a strange sense of karma that most of her followers share, and they delight in signing pacts and bargains with mortals that end in the worst possible way. Despite Wyrna’s cruelty and fickleness, it is almost unheard of for her or her demons to turn on someone who they see as embodying the values of Wyrna (sadism and enjoying the hunt / tricking and trapping others). Wyrna’s realm is said to be an insane realm where massive trees, hundreds of miles tall, tower over endless swamp. Many of the trees are large enough to have swamps, forests, and rocky hills embedded in their branches. -- Worshippers -- Wyrna is worshipped anywhere where evil fey like hags, fairy elves, and blood caps gather, particularly the Fairy Lands and Lapus. Some sadistic humans worship her as well. Many of her worshippers are naturally drawn to her, and require no rewards, though many spell casters benefit greatly from the knowledge her demons can provide. Like Deadicorn and Gogotha, her demons are easily summoned, but often break free of bindings, or trick the desperate into performing rituals that backfire on them. --Associated Demons-- It is difficult to tell the difference between demons and fey in the service of Wyrna. Many “demons” are simply reincarnated versions of fey, or sometimes even humans that follow Wyrna. A few however do have more demon-like traits: - Chomper Imps – Similar to the imps of Gogotha, but hungry instead of mischievous. Often bound to plants and animals to make strange and new predatory species. - Dupes – Mortals who signed bad pacts with Wyrna’s servants. Similar to pain thralls of Gogotha, but with shapes that emphasize humiliation rather than pain. - Fairy Demons – Essentially just Wyrna’s version of succubi, some see their existence as proof that Wyrna is just a disguise of Gogotha. - Fungi demons – The main foot soldiers of Wyrna and her servants on the rare occasions muscle is needed. In their pure form they resemble mushroom men, but when summoned to this world, they are typically bound to a corpse or dead tree, which they then animate. Also often bound to living beings, which then curses them to ages of agony as fungi slowly dissolve and corrupt their bodies. >Iron Gyyn - The Mother of Monsters -- Mythology -- Said to be one of the more powerful of the Demon Lords, and the one most interested in military conquest, Iron Gyyn and her alternate forms are a popular choice with demon binders, necromancers, and those desperate for military victory. She has taken many forms throughout history, but is currently most popular in Yr as Iron Gyyn, and Aesanaeria as the Brass Lord. It is believed she has never given our world her full attention, but it is said she has conquered several others. Iron Gyyn and her followers have a strong interest in conquest, and have often worked with like-minded Demon Lords and their followers like Althazar and Pelultima. Her demons tend to be far more pragmatic then the whimsically insane demons of Deadicorn, Wyrna, and Gogotha, but still greatly enjoy the pain and fear of mortals. Iron Gyyn’s realm is said to be covered in hellish industry, torture chambers, and brooding pits as far as the eye can see. --Worshippers-- Iron Gyyn and her servants rarely waste their time answering the summons of foolish or weak individuals, and instead focus their efforts on swaying whole organizations and nations. She is arguably the dominant Demon Lord in Yr, and is also quite popular in Aesanaeria as the Brass Lord. Iron Gyyn’s favored servants tend to lead from the rear, focusing on raising swarms of undead, summoning and binding new demons, or twisting the minds of population with enchantments. She is extremely generous in the gifts she grants her most valuable servants, but also has little tolerance for failure. --Associated Demons -- In their natural shape, demons of Iron Wyyn tend to be pale, and clad in iron chains, though their appearance can change depending what they are bound to, and how they are bound. - Chained Ones and Spiked Beasts – Common foot soldier demons of Iron Gyyn. Initially only the chains and spikes are demonic, puppeteering the unfortunate individual they were bound to, though eventually the victim will become corrupted if it lives long enough. - Forgekin – Strange creatures that look halfway between a furnace and a zombie, they are sometimes bound to mortals to make cannon fodder or tireless slaves, but more often are bound to iron constructs to make make iron beasts, golems, and other such creations. - Grasping Mothers – Foul demons resembling large, bloated, multi-limbed women wrapped in chains. They are usually summoned to this world to harvest souls for Iron Gyyn’s hellish forges, but are also intelligent creatures highly knowledgeable of military tactics and the occult. - Siege Beasts – Large, misshapen brutes in their natural state, they are usually summoned to animate iron beasts and other powerful golems. >Ytzhvygclull – The Ancient One --Mythology-- Known by many names in many places, Ytzhvygclull is an ancient evil said to be older than time itself. Along the northern coast of Autia, he is known as Shaleheart, a crusty old sailor who knows all, if the price is right. In the Fantal Islands he is known as Zmugtazu, God of the Hurricane, who wipes away that which should not exist with elemental fury. To many monsters along the coast and beneath the waves he is simply known as The Ancient One, who knows all and sees all. Inland he is known by many names by those who seek forbidden knowledge, or who come from bloodlines tainted by his touch. None know his true motives, or the nature of his realm(s). Areas of interest to him seem to include Nieri'hake-Telai’s operations at Seafoam Crater, the fishfolk of the Wyrd Sea, certain temples in the Fantal Islands, and a mysterious alliance with Yr. He is also believed to have something to do with the Puppet Clans, and the monsters of the Illician Isles. --Worshippers-- Most of his worshippers come from tainted races like the fishfolk or whiskerkin (humans with fishmen blood). A few insane individuals will try to summon his servants, but they rarely respond, more often untainted individuals in key positions are recruited or misled by Envoys. Ytzhvygclull seems to have much more ability than most Demon Lords to dominate the will of his servants directly. --Associated Demons-- The servants of The Ancient One tend to have an aquatic aesthetic to them. It is unclear whether they are demons in the true sense, or merely manifestations of his will. He also has many tainted servants like fishfolk and whiskerkin who are often categorized as half-demons. - Envoys – Shape shifters that appear when The Ancient One needs to recruit or manipulate an untainted individual. They prefer to manipulate others with enchantments and promises of occult knowledge, but will resort to other means if necessary. - Fishthings – It is often difficult to tell the difference between a true demon, and a mutated half-demon in the service of The Ancient One, but there are some reports of horribly mutated things appearing from thing air, suggesting they came from another dimension, though were perhaps just teleported from elsewhere on our world. - Striders – Nickname for the towering creatures sometimes seen from a distance during dark, stormy nights, striding through the ocean. There is no records of them interacting with mortals, and they often disappear without warning, but they have been blamed for many disappearances. >Lykian – She Who Dominates Through Undeath --Mythology-- Said to be the dark echo of Liik, Lykian is a Demon Lord with a strong interest in undeath. Lykian is very select in her worshippers, generally only those who are already powerful spellcasters. She was once very popular with megalomaniac humans in powerful empires like Eld, Jinsa, Khimeria, or the nations of the Copper Plains, but now seems confined to weaker nations like Yr, Unkor, and the Fantal Islands (as Lyki) though hidden cults to her are said to exist elsewhere. Her motives are largely unknown. It is often theorized she enjoys enabling evil spell casters simply for her own amusement. Others think she likes collecting individuals of note by convincing them to be undead. It is said Lykian has no realm of her own, instead she is said to lurk on the fringes of the realms of the dead. --Worshippers-- The few worshippers of Lykian tend to be either liches, vampires, necromancers, or the servants and slaves of such creatures. Although a number of other Demon Lords also can grant necromantic abilities, Lykian is seen as the safest choice for those powerful enough to gain her attention. Many of them belong to long dead nations, and now lurk among the ruins of their former homelands. -- Associated Demons -- Demons of Lykian often fall within a grey area between undead and demon, but some possess more demonic traits than others: - Bat Demons and Vampires – Foul creatures that survive by feeding off the lifeblood of mortals. They are difficult to kill, and like all demons, can potentially be summoned back to this world at a later date. Unlike most demons, they can’t be bound, and instead rely on mortal blood to hold them to this world. – Batlings – Small imp-like creatures used as spies, assassins, and servants. - Rot Demons and Zombie Demons – In their natural state they are just smudges of shadow, but when bound to a corpse, they reanimate it as a stronger form of zombie. If the corpse is relatively fresh, the spirit will sometimes become trapped inside it, allowing memories and abilities to be accessed by the demon. – Three Headed Seers – Strange demons often sent as envoys and advisors to Lykian’s favorites. Highly proficient in many types of magic, particularly rare forms of divination. >Glyce – The Prince of Narcissists --Mythology-- Much like Grumm and Tiki, Glyce is not as unambiguously evil as most Demon Lords, and is considered a God or a powerful fey spirit in many regions. Throughout history, he has picked favorites among the most flamboyant and decadent civilizations and leaders, but also occasionally among the underdogs. His followers seem to get along well enough with those of Gogotha’s, probably thanks to their similar creeds of overindulgence, though Glyce is significantly less cruel than Gogotha. Despite this, their followers co-existed in many ancient kingdoms like Alatea, Khimeria, Imperial Afzen, the Bastmen of the Copper Plains, and the Lily Elves of Southern Autia, but not in others like Jinsan, the gnomes, or the molemen. It is said that Glyce has largely turned his back on this world after many of his favorite kingdoms were destroyed in ancient times, though small pockets of his followers still exist in some areas, including Napan, the Fantal Isles, most areas inhabited by Amazons, and a few tribes of harpies and other fey. Glyce is also worshipped in other forms like the Fat Man in Sky-Nada, Diocchus by some fey and a few humans in Rinolsol, and as Wanilla in Yr. Wanilla is a strange form for him since Wanilla is commonly depicted as female rather than male, and emphasizes suppression of the lower classes rather than overindulgence, narcissism, and self-flattery. It is believed that Wanilla is a largely artificial piece of theology created so that Glyce could fill the role of Vanille in Yr’s parody of the Nantic Pantheon, though his demons have been encountered aiding the self proclaimed followers of Wanilla. Glyce and his senior demons seem to have a strong need to be worshipped and respected by like-minded mortals, and are generally supportive of followers that follow their creed. Though some say he has a darker side, and considers many present day mortals to be the descendants and ideological successors of those who destroyed his most cherished kingdoms on this world. Glyce’s realm is said to be a surreal landscape of floating islands containing massive palaces and phosphorescence flower filled jungles drifting over an endless mirror like ocean, all beneath skies filled with many large suns, moons, countless stars, and colorful clouds. --Worshippers-- Glyce’s followers tend to be artists, party-goers, performers, and courtiers. Although Glyce doesn’t particularly approve of cruelty, he generally has little sympathy towards the common folk whose toil is taxed to support the extravagance of his favored followers. Like most Demon Lords, Glyce, or rather his envoys, can grant much occult knowledge and magic ability to followers. Enchantments and illusions are generally preferred. --Associated Demons-- Demons of Glyce tend to be bright and colorful in their natural form, and even as bound demons or half demons tend to be appearance conscious: - Charismites – Essentially just wingless, less evil versions of succubi, they are still quite ruthless and will stop at nothing to fulfill their duties. Despite being shape shifters, they almost always have pink hair when not undercover. - Guardian Demons – Resemble masked humanoids made from a starry night sky in their normal state, but are frequently bound to animals to create guardian creatures of many types. When several are required to guard a location for an extended period of time (usually an ancient ruined temple or city) they frequently form clans of half-demons. - Shunned – Made from the souls of those who were a particular nuisance to Glyce’s cause, they appear as pallid, limp versions of their former selves, in contrast to the vitality of Glyce’s realm. They do boring, repetitive, or humiliating tasks as their punishment, though Glyce’s followers are a forgiving sort, and often eventually free a Shunned, so they can take part in the endless revelries. >Tiki – The Builder of Worlds Much like Grumm and Glyce, it is a bit debatable whether Tiki is a Demon Lord, fey spirit, or God, though he is often classified as a Demon Lord since many of his servants have demon-like traits. According to his remaining followers, Tiki led the creation of this world (then known as Tzjiltaekuo) with many other individuals of great power, some of whom are theorized to be ancient interpretations of Demon Lords, fey, and Gods who are still worshipped in modern times. It is said, even by his own followers, that Tiki has lost interest in this world due to the interference of interloper Gods and races, though he can still sometimes be roused to aid the few cultures that still remember him, most of whom are located in the Bridge Islands region. However, in ancient times, Tiki was said to once have ruled over a vast civilization centered around Southern Autia, the ruins of which can mostly be found in the Bridge Islands, particularly the massive causeway bridges for which the region is named, but some outlying ruins have been found on almost all continents. His realm is said to be much like this world, but “improved” in unspecified ways, and with certain features he didn’t like removed. --Worshippers-- Tiki is worshipped by many Bridge Tribes, and a few other tribes around the world. Although generally seen as a benevolent God by his followers, outsiders find many of his religions practises to be cruel and unusual. In modern times, many tribes do not worship Tiki directly, but instead do so via a series of powerful totem spirits like Gull, Gecko, Frog, Dolphin, The Woman, The Man, and The Outsider. The nature of the totem spirit worshipped greatly influences the theology and culture of a tribe, but many other traits remain consistent among all cultures that follow Tiki like the reverence of ruins associated with Tiki, the use of voodoo, and the obsessions with wood carving, alchemy, and divination magic. –Associated Demons-- Many of Tiki’s servants are fey or undead, but a few have traits that are unmistakably demonic. - Jungle Imps – Resembling Volcano Demons, but smaller, and with somewhat insectoid features, Jungle Imps are nuisance creatures that harass and torment those who try to travel through forbidden areas. - Totem Demons – In their natural state, Totem Demons resemble large moving wooden statues, though in this world they are often bound to wooden carving that strongly resemble their natural form. This is said to establish the demon more permanently to this world, and such creatures can often sit dormant for centuries or even millennia guarding a site sacred to Tiki. - Volcano Demons – Powerful shape shifting demons that often serve as envoys and enforcers. Despite their name, their appearance is that of a horned humanoid, but when angered they possess powerful fire magic, and can transform into large brutes made of raw magma. >Lolth – The Spider Queen --Mythology-- An interloper Demon Lord that has only recently appeared alongside the waves of drow migrating to this world, Lolth is still primarily worshipped by drow, though she has recruited some human and fey followers among the cruel and primitive. Not much is known about her at this point, but she has a known affinity for spiders, and a tendency to stir up chaos among her followers for the sake of chaos. Her realm is known as the Demonweb Pits, and are said to be a land of rocky chasms and spider webs. --Worshippers-- Lolth’s followers are mostly drow, with women holding nearly all positions of religious authority. Cruelty and chaos for its own sake seem to be religious creeds, and yet most drow cities that worship Lolth actually have fairly rigid hierarchies. --Associated Demons-- Most of Lolth’s demons seem to have a spider motif, though there are some exceptions. Chwidencha – Horrific spider like creatures with far too many legs said to be created from those who have failed Lolth. Spider Demons – A catch-all category for the many strange spider like creatures that Lolth’s followers can create in this world including driders and spiders of various sizes. >Pelultima – The Darkness --Mythology-- A frequently overlooked Demon Lord who is potentially far more significant than her low profile suggests. Also known as Alana in southern Autia, Pelultima is a dark, nihilistic Demon Lord strongly associated with the powerful force known as Dark Aether. She may have caused many of the most catastrophic events in our world’s history including the Fall of the Eldrian Empire nd the creation of the Eldr. Not much is known of Alana’s home realm, but some say it is a twilight realm made of Dark Aether. --Worshippers-- Open worshippers of Pelultima are extremely rare, though the infamous Theocracy of Alana provides some indication of how Pelultima’s followers likely behave (insane and anarchistic, yet sharply focused, and clearly driven by a larger agenda). Followers of Pelultima/Alana tend to believe that all evil Demon Lords and other powerful entities are merely aspects of their Dark Goddess. --Associated Demons-- None known, but followers sometimes create demon like creatures from raw Dark Aether, which they see as tiny pieces of Pelultima herself. Such creatures can possess, corrupt, or drain the life force of others, yet are all but invincible, even to magic that usually works against demons. >Mon-k'e M'e-me – The Destroyer of Civilizations --Mythology-- Mon-k'e M'e-me is a brutish Demon Lord who is fond of destruction for the sake of destruction, but who generally targets the infrastructure built by civilized folk. His followers are mostly found in the Fantal and Crescent Islands, but small pockets of worshippers can be found in the jungles of northern Flickfowl, as well as a few strange orders of monks in Napan and eastern Autia, and a handful of monkeymen tribes on all continents. Like certain other Demon Lords, Mon-k'e M'e-me and his followers have a strange sense of justice that revolves around punishing and tormenting the “bringers of civilization” who they see as arrogant enslavers. His realm is said to be endless jungle and mountains and buildings for he and his followers to smash. --Worshippers-- Mon-k'e M'e-me isn’t too picky on who he recruits as long as they follow his creed. He sometimes even adopts renegade demons associated with other Demon Lords, like the Winged Runt, a former Gluttony Demon recruited by Mon-k'e M'e-me to serve as an envoy, and who is now sometimes worshipped as a Demon Lord in his own right. -- Associated Demons-- Mon-k'e M'e-me’s demons are highly diverse in appearance, but generally resemble animals that rely on brute strength to fight, like elephants, hippos, warthogs, and gorillas. They are usually bound to animals resembling their true form to create powerful bound demons, but sometimes captured “agents of civilization” are bound with weaker demons to create cannon fodder and slaves. Half demons are common among the servants of Mon-k'e M'e-me [[Category:Homebrew Settings]]
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