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== Orges == '''Greasus Goldtooth''': The old barrel of fat returns again, slower than even molasses with only 3" and charges only adding 1d6". While his weapon's pretty decent since it wounds on 2+ with -3 Rend and d3 Damage, this slowness means that you really shouldn't be counting on it. Instead, count on his other effects. His crown gives all enemies within 12" a -1 to Bravery, while his command ability gives friendly '''Ogre Kingdoms''' units within 18" a +1 to hit in melee. His chief power is his bags of gold, which he can use 6 of each match - shooters and choppers take -1 to hit, chargers take take -2 to their rolls, or you could deal a -1 to Battleshock tests. The bribes can make some nice twists if spent correctly, but he himself remains as useless a hero as ever. '''Skrag the Slaughterer''': Remains quite strong, though now he's demoted to Priest rather than Wizard. He's pretty nasty on the charge with 6 meh attacks that all re-roll 1s to hit, deal d3 MWs if they score a 6 to wound, and a chance for another MW. In addition, each model killed that turn feeds his pot (+1 to prayers, then heal d3 wounds, then +1 to hit, then +1 to wound). As for his prayers: Disregard the Bonecrusher (1 MW on a unit? SERIOUSLY?) prayer, keep that Trollguts prayer to heal your '''Ogre Kingdoms''' units. '''Bragg the Gutsman''': Something of a champion for Ogrekind. His statline's passable, but he adds +1 to hit against other Heroes and if he rolls a 6 to wound, he deals 6 Damage. '''Golgfag Maneater''': Each game he gets a random ability, which might be bothersome (Hand weapons with -1 Rend, a 3+ save, or a gun with 24" range and 3 Damage). Unfortunately, he doesn't offer much else beyond the Ogre Charge, putting a hamper on his value. [[Category:Age of Sigmar]] [[Category:Age of Sigmar/Tactics/Legends]]
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