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Amber Diceless RPG
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==Conflict resolution== Always comes down to comparing one stat against another. If you have the higher stat, you will win; maybe not quickly, but eventually. That's the diceless part -- thanks for showing up. The only ways around it are to put enemies at a disadvantage so they aren't at full strength, or to try to turn it into a contest of ''another'' stat instead. Which is why some claim the system is always going to be radically imbalanced in favor of the silver-tongued player who is best at arguing their points to the GM, or, potentially, the players the GM likes most and is more inclined to let them get away with more. If you're dealing with one of the older NPC Amberites, like the characters from the actual novels, you can pretty much assume they are better than you at everything. This is why it's very important for player characters to make sure they never get into fair fights.
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