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Amnesia: The Dark Descent
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== Plot == So first, the game starts off after Daniel drinks some liquids that make him lose the majority of his memories. He awakens to find himself in Castle Brennenburg, and at first, everything seems quite tolerable. You're just there in a dark and spooky castle with tolerable atmosphere. Sure there's a bit of creepy there and a bit horrifying there, but its tolerable....That is until you hear growls, shadowy figures lurking in the dark, wrecked furniture, skeletal remains (with some hidden inside a table drawer), that creepy looking statue on the fountain etc. the castles content's are just endless and horrific. Anyway, as he ventures deeper and deeper, evading the twisted horrors he encounters and recovering various fragments of journals and entries, Daniel slowly pieces together his past: He was once an archaeologist who discovered an orb somewhere in Africa. However, it was soon discovered that an ethereal and demonic entity, the Shadow, had followed him back to London and killed many of Daniel's colleagues merely for just examining the orb. Daniel was certain he was to become next, but received a message from a mysterious German lord named Alexander of Brennenburg offering help. With no other choice, Daniel accepted his offer and traveled to Alexander's castle. Alexander's "help" was tutelage in certain mystical rites that would ward away the Shadow. But, such rites require fuel; Vitae, a mystical compound extracted from the blood of people experiencing extreme pain and fear. Desperate to save himself, Daniel soon became a willing accomplice in torturing Alexander's prisoners, [[Dark Eldar|expending their pain and life-energy in dark rituals to ward himself against extra-dimensional horrors]]. But when Daniel realised that Alexander was torturing whoever he could get, rather than the vile criminals he had claimed, he was stricken with guilt and grief -- and outrage with Alexander for coaxing him into partaking in such evil. Wanting to erase his monstrous acts, he drank a dose of an amnesia draught he and Alexander had used to make their torturing regime more effective. He also left a note to himself for afterwards, in hopes that his new self would be strong enough to kill Alexander. Ironically, it didn't turned out as planned, considering that he keeps hiding from the monsters without at least gathering the courage to at least get a fucking weapon and bash them to death. Driven by this knowledge, Daniel continues making his way through the castle, slowly piecing together the truth about Alexander; he isn't human, but some sort of exiled alien being, trapped on Earth. Alexander has been harvesting Vitae for centuries, building strange, unearthly machines to convert it into a way of returning to his own world. His interest in Daniel was because Daniel's orb can be used to make the transition; Daniel was never anything more than a pawn, to keep the Shadow at bay and help him recover the last of the Vitae Alexander needs to make the transition to his own world. In the depths of the castle, Daniel finds an ally; the hideously undead form of Agrippa, a famous scientist from centuries ago, who had been coaxed by Alexander to Brennenburg long ago for similar purposes then left condemned in an eternal living death. At Agrippa's behest, Daniel prepares a revitalizing elixir and cuts off Agrippa's head, carrying it into Alexander's secret chamber after managing to reassemble Agrippa's depleted orb and use it to temporarily lower the barrier. There, Daniel has three choices. If he destroys the portal mechanism by toppling the pillars conducting its energies, the Shadow devours Alexander and then spares Daniel. If he does nothing, Alexander escapes and Daniel is consumed by the Shadow. But if he throws Agrippa's head through the portal, the Shadow ensnares both Daniel and Alexander - but Agrippa, having ascended to a higher plane, is then capable of saving Daniel from its clutches and freeing him from its curse.
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