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Angry Nuns: Codex Sisters of Battle
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===Saint=== 350pts {| border="1" cellspacing="0" cellpadding="5" align="left" ! ! WS ! BS ! S ! T ! W ! I ! A ! Ld ! Sv ! Unit Type ! Composition |- | Saint | 8 | 5 | 6 | 5 | 3 | 7 | 5 | 9 | 2+ | Flying Monstrous Creature (C) | 1 Saint |- |} <br style="clear: both; height: 0px;" /> '''Wargear''' -Fervent Blade ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | - | User | 1 | Melee, |- |}<br style="clear: both; height: 0px;" /> -'''Armour of Righteous Glory:''' The Armour of Righteous Glory grants the model wearing it a 2+ Armour save and a 5+ Invulnerable Save. '''Special Rule''' -Zealot -Fearless -'''Act of Faith: Miraculous Intervention:''' When a Saint is removed as a casualty, roll 2D6 at the start of your next turn. If the total rolled is 10 or less, return the Saint to the battlefield within 1" of her location of death, with full wounds. '''Options''' *The Saint may be given up to two of the following powers: - '''Gleaming Beacon:''' All units within 18" of the Saint loses the Stealth and Shrouded special rules if they have them. Also, the Saint gains the Stealth special rule - 20pts - '''Purifying Light:''' The Saint gains a ranged weapon with the following profile: - 20pts ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 18 | 6 | 3 | Assault 6 |- |}<br style="clear: both; height: 0px;" /> - '''Herald of Victory:''' Whenever the Saint destroys an enemy unit in close combat, all friendly units may immediately activate their Acts of Faith. These Acts of Faith are in effect until the end of your next turn. - 40pts - '''Light In The Dark:''' All Codex: Sisters of Battle units within 12" of the Saint gain the Prefferred Enemy (Chaos Space Marines and Chaos Daemons) - 30pts - '''Martyr's Blood:''' When the Saint suffers her final wound, right before she is removed as a casualty, resolve a Nova power with the following profile, treating the saint as the psyker - 20pts: ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 12 | 4 | 5 | Assault 2D6, Nova, Final Fall |- |}<br style="clear: both; height: 0px;" /> '''Final Fall:''' If it is the second time the model using this psychic power is being removed as a casualty, increase the strength of this weapon by 1 and reduce it's ap by 1.
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