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==Locations of Note== [[Image:Astral Sea Port.jpg|thumb|left|300px]] It goes without saying that the majority of locations worth taking notice of in the Astral Sea are Dominions; places either actively ruled by the gods, or created by them and then lost during wars with each other, the Primordials, and demons. But there are other areas of note; many races, particularly the couatl, githyanki, and maruts, build domiciles of their own without the need for divine intervention. The ''Verdant Isles of '''[[Arvandor]]''''' are a Dominion shared by [[Corellon]] and [[Sehanine]], although [[Melora]] and [[Avandra]] also often reside here. This is predominantly the afterlife of the ruesti -- Exalted Elves -- and the home of the Seldarine, archfey turned godlings who serve the Dominion's masters. This gives it close ties to the [[Feywild]]... but also to [[Carceri]], for reasons that have to do with its masters' objections to the Carceri Compact. The ''Radiant Throne of '''[[Celestia]]''''' is a beautiful Dominion comprised of seven magnificent mountains, which its reigning deities of [[Bahamut]], [[Kord]] and [[Moradin]] compete for in a friendly manner. The ''Iron Fortress of '''[[Chernoggar]]''''', former Dominion of Tuern, is now the Dominion of [[Bane]], who constantly duels with [[Gruumsh]] for unrivaled dominance of his home. The ''Bright City of '''[[Hestavar]]''''' is the creation of the gods [[Pelor]], [[Ioun]] and [[Erathis]], and thus this Dominion strives to represent the greatest heights that civilization can potentially achieve. The ''Darkened Pillars of '''[[Kalandurren]]''''' stand silent and still, a testimony to the fallen god ''Amoth'' and the demon legions that defeated him. The ''Nine Burning Hells of '''[[Baator]]''''', once the paradise of Baathion, are a twisted prison of torment for [[Asmodeus]] and his diabolic minions. '''''[[Pandemonium]]''''' is a strange and shunned place, a rambling maze of black tunnels blasted by fierce winds, with no clear origin or purpose. It is reputed to be the forgotten Dominion of the Chained God, [[Tharizdun]]. The ''White Desert of '''Shom''''' is a crumbling ruin of a Dominion, once home to the God of the Word, now home to nothing but a bleached desert and the bones of all his followers, the [[Illumian]]s, achieved - and then squandered. The ''Endless Night of '''[[Tytherion]]''''' is a dark and sinister Dominion, constantly warred over by its native deities; [[Zehir]] and [[Tiamat]]. The ''Red Prison of '''[[Carceri]]''''' is a place shunned by the gods, created to hold the worst mistakes and monsters they knew - from the Mad God, [[Tharizdun]], to the Abominations they and their Primordial enemies wrought during the Dawn War. The Corpse of '''''Haemnathuun''''' is all that remains of a primordial known as the Blood Lord, slain in battle against [[Bahamut]], [[Bane]] and [[Ioun]] during the Dawn War. Now petrified into a corpse-shaped mountain of blood-red stone, the corpse drifts eternally, occasionally spawning abominations known as Blood Fiends. The ''Grey Waste of '''Pluton''''' is the former Dominion of [[Nerull]], God of the Dead, before he was slain by the [[Raven Queen]] and she abandoned his old throne to rot as a sign of her contempt. '''''[[Tu'narath]]''''' is the City of the [[Githyanki]], the foundation of their physically-scattered but mentally tightly-knit empire, built upon the petrified corpse of a forgotten god. '''''Erishani''''' is a mysterious Dominion, known more than anything for the immense "Golden Monolith" at its center. Its secrets lie with the now-lost God of Guardians, [[Haramathur]], and his ultimate sacrifice. '''''Archanus''''' was once the Dominion of a deity sworn to creation and invention, a massive eternal engine of brilliant purpose... until some unknown saboteur introduced a fatal flaw that led to the entire realm collapsing, its enormous clockwork components breaking and rendering it inoperable. Now, a band of maruts seeks to understand and reconstruct the devices of Archanus. '''''Eldregaard''''', also known as the Fane of the Fallen Dragon, is a corrupted temple floating in the Astral Sea, home to a mad and twisted fallen Exarch of Bahamut. '''''The Forgotten Sanctuary''''' is all that remains of a destroyed world, now floating forever in the Astral Sea. '''''Frostburn''''' is a trapped pocket of elemental energies, where two elemental princesses - Sisanthak of Ice and Vorsheen of Fire - and their legions of loyal Ice and Fire Archons fight an endless and futile war for supremacy. '''''Kar'ka Dun''''' is an ancient and mysterious fortress-temple, which obscure legend holds is the place prophesized for a peaceful meeting between [[githyanki]] and [[githzerai]]. '''''Mutas''''' is a city of mortals that has come to exist in an obscure city-fort in the deep Astral Sea, said to have once been the miles-wide drinking cup of [[Moradin]] himself. It suffers an eternal blockade by [[fiend]]s and [[githyanki]], who yearn to enslave or slaughter its residents, but are barred from entry by its divine wards. The '''''Shivering Spires''''' is a ten-mile-square pocket of elemental energy, taking the form of a massive pool of churning fire and acid, from which rises impossibly tall and thin stone spires amidst an eternally raging windstorm. The '''''Triad Islands''''' are a collection of three astral city-states that have been locked in a three-way war for generations. '''''Zulkolosz''''' is a redoubt and safe haven for [[githyanki]] pirates and other astral scoundrels. Its primary selling point is the presence of a stable gateway to the [[Elemental Chaos]]. {{WorldAxisCosmology}}
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