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==Atropal Scions== [[File:Atropal Scion.jpg|thumb|So ugly you can die from looking at it. No, really.]] The most powerful Atropals can attain some semblance of their original purpose by becoming '''Atropal Scions''' ([[Tempestus Scions|no relation to our boys in blue]]). Becoming even uglier, highly grotesque, and decayed fetus-looking things ([[Nurgle]] would be proud), these things are considered "godlings" (whatever that is) and are, as expected, even more intelligent and powerful than their normal kin. It's implied the Atropal Acererak was keeping around would eventually become one of these if the Soulmonger kept nourishing it. They can also be formed if one were to [[Rip and tear|take a piece of a god]] and make it undead. If summoned to the material plane, these abominations [[Tzeentch|plot in the shadows]], biding their time and gathering power before attempting to wrest control of its newfound world. And if that succeeds, the entire planet can be expected to gradually turn undead (or abruptly, as a successful Atropal Scion takeover [[Exterminatus|often attracts the aforementioned Moonlet]]). In addition to the strength and intelligence boost, Atropal Scions become powerful spellcasters even by the standards set by the rest of their kind, as well as gaining an aura of cold (dealing 3d10 cold and 1d10 necrotic damage (the latter also being subtracted from their maximum health) to creatures that start their turn within 15 feet of the Scion) and a stare capable of killing (said stare being treated as a DC 20 Constitution saving throw, against a flood of negative energy caused by its stare, that [[Rape|instantly kills and zombifies on failure]], and turns corpses directly into zombies - though it can only do the former once a day). If Atropals were a serious threat to a party, these things are party-wipers if not handled carefully. Their challenge rating accordingly raises to be around 25-26, depending on the spells it has.
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