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===AD&D=== [[File:Blackrazor.jpg|thumb|right|The original Blackrazor]] As mentioned, Blackrazor first appeared in 1e's "S2: White Plume Mountain" module. Here, it was a sentient +3 sword with Int 17 and Ego 16. Its sole purpose was to consume souls; if you refused to feed it, it grew restless, with its Ego growing by +1 point for every 3 days of "starvation" until it was strong enough to take you over and kill a sapient humanoid, whereupon it went back to normal. When used to deliver a killing stroke, Blackrazor ate the victim's soul; not only did this prevent them from ever being resurrected, but it gave the bearer a number of bonus levels equal to the victim's level and it gave them hitpoints equal to the victim's total hitpoints. This temporary boost lasted for a number of turns equal to the levels received through soul-eating. If you used it on any undead that wasn't a [[ghoul]], though, you then lost a level ''per hit'' (dying and having your own soul eaten if you lose all your levels) permanently until you either adventured sufficiently, got zapped with Restoration or you killed enough creatures of your own race to receive twice as many levels through the soul-eating feature. On top of all that, it could talk both verbally and telepathically, detect any creature with a soul within 60 feet, grant its bearer Haste for 10 rounds 1/day, and made them 100% immune to Charm and Fear effects. The 2e update of Blackrazor came in 2nd edition's "Return to White Plume Mountain". Its soul-eating power was pretty much identical to the original, except now ghouls weren't exceptions to the "no stabby undead!" rule, it was called out as a [[Neutral Evil]] +3 Greatsword, and it lost its special traits - sensing victims, Haste 1/day and immunity to Charm and Fear.
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