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Codex - Angry Marines 7th Edition
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===Special Rules=== If there is no description of the rules for any special rule or piece of equipment in the Codex - Angry Marines itself, you can find their rules in the Chaos Space Marines Codex, the Space Marines Codex, the Astra Militarum Codex or the Warhammer 40k Rulebook. *Angry Marine - The Angry Marines are an unorthodox but highly effective Chapter of the Adeptus Astartes. All models with the Angry Marine rule have the following special rules: :* And They Shall Know No Fear - More like AND THEY SHALL FUCK YOU UP. (You can find it in the Space Marines codex) :* Combat Squads - Ten angry marines is a lot of pissed off. It's like a goddamn sack of badgers. So, when you accrue a squad of ten, it's only natural that you be allowed to split them into two five-man units, called combat squads. The decision for this most angry fission, as well as which models go into each combat squad, must be made when the unit is deployed. Both squads can be deployed in separate locations. The one exception to this is a unit that arrives by Drop Pod/angry Rhino-- the player can choose to split such a unit into combat squads when it disembarks. If you decide to split a unit into combat squads, then each is treated as a separate unit for all game purposes. (There is a better description in the Space Marines Codex) :* Furious Charge - Listen, Angry marines are furious motherfuckers. They love nothing more than putting power fist to face. To represent this, every angry marine immediately experiences a catharsis of rage unlike any other and gains the usr furious charge. :* ALWAYS ANGRY! - Models with this Special Rule re-rolls failed to Hit rolls of 1. This applies only to close combat attacks. :* COVER IS FOR PUSSIES - Only cowards would hide in ruins rather than run towards the enemy. ::*Cover saves granted by terrain are reduced by one (for instance, a 4+ becomes a 5+) for any model with this special rule. Additionally, any unit with at least one model with this special rule cannot go to ground, willingly or not. If they are forced to go to ground (by pinning or some other rule), one random model in the squad with this special rule suffers a wound with no armour or cover saves of any kind allowed. :* Move Through Cover - Angry Marines give no fuck. Man, fuck bushes and shrubs and crenellations and shit. Angry Marines simply plow right through that bullshit. To represent Angry Marines cunt-punching through difficult terrain, any Angry Marine with a close combat weapon (and an Angry Marine caught without a CCW is not Angry Marine) gains the Move Through Cover special rule. :* GET THE FUCK OUT OF MY HEAD - The uncontrollable anger and hatred of the Angry Marines leaves their minds open to psychic influence. However, anyone who dares to fuck with their minds risks serious mental damage. ::*A unit with at least one model with this special rule have -1 penalty for Deny the Witch! tests, though, if they pass it, not only is the power negated, the psyker who manifest this power also takes a S4 hit with no armour or cover saves allowed. (This means that if you do not find a way to get a +1 or better to their Deny the Witch! tests (such as from Adamantium Will, or the Psyker special rule) for a unit with at least one model with this special rule, the unit can not make Deny the Witch! tests at all.) * THIS WAY YOU FUCKS - Angry Marine Sergeants sometimes need to crack some skulls to aim their brothers in the right direction. When these fights take place mid-drop, this can go either way. :*When a unit of Angry Marines uses its Jump Packs or a unit of Black Brothers uses its NEED A LIGHT? rule to arrive via Deep Strike, you may reduce scatter by any number you wish, up to the total amount of scatter. However, the squad suffers a number of S4 AP- hits equal to that number, distributed as evenly as possible. * Inspiring Rage!!! - a unit with at least one model with this special rule, has the Rage special rule. *HERESY! BLAM!: this rule is almost identical to the Summary Execution special rule, as per Codex: Astra Militarum. However, only Fuklaw is enough of a badass to execute Angry Marines. the only difference is that, An Angry Commissar, irritated Commissar or very irritated Commissar will never execute a model with the Angry Marine special rule. in addition to this, when you the D6; on a 3+ must choose a model with the highest Leadership that does not have the Angry Marine special rule (not including himself) to be executed, on a 1-2 your opponent may choose which model (that does not have the Angry Marine special rule) is executed Instead. *Unending '''RAGE''': If an enemy unit successfully falls back from a combat or is destroyed in close combat by a model with this Rule or a unit that has a model with this Rule taht has joined that unit, the model with this Rule will give a rousing battle cry of 'WE GOT THE FUCKS NOW!!!'. The model with this Rule and any unit he has joined may then make a 2d6" move towards any enemy unit, instead of making a sweeping advance or consolidating. If at least one model moves into base-to-base contact with an enemy unit, the Angry Marines count as having charged the unit, and will gain the appropriate bonuses (such as +1 attack for charging) in the next Assault phase. the model have Feel No Pain against wounds caused by Overwatch (if he have the Feel No Pain rule from another source, he instead add 1 to the result of the Feel No Pain rolls against wounds caused by Overwatch) if this occurs, since 'THOSE FUCKERS WERE NOT TAKEN BY SURPRISE! BUT I AM SO PISSED OFF THAT I IGNORES THE BULLETS THAT HIT ME!,' in the words of a Warlord of the Angry Marines.
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