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==Army Rules== ===Universal=== *'''Commanders (Matched Play Only):''' If you are playing a matched play game, then in a Battle-forged army, you can include no more than one {{W40Kkeyword|Commander}} in each Detachment. If you are using a {{W40Kkeyword|Farsight Conclaves}} detachment, the limit is increased to two instead. =====Battlesuits===== *'''Advanced Technological Masterpieces:''' All {{W40Kkeyword|Battlesuit}} units count as having the {{W40Kkeyword|Vehicle}} keyword for the purpose of any stratagem, psychic power and special rules. *'''Blacksun Filter:''' All {{W40Kkeyword|Battlesuit}} units don't suffer penalties to their hit rolls as a result of special rules such as ''Night Fighting'' or ''Dawn Raid''. *'''Emergency Ejection Protocols:''' Every time a {{W40Kkeyword|Battlesuit}} unit (that is not {{W40Kkeyword|Titanic}} or a special character) loses its last wound, roll a die. On a 4+ place on the battlefield, as close as possible to the {{W40Kkeyword|Battlesuit}}'s last position, a single Pilot model with the profile below. This model is then considered as a different unit and acts as one for the duration of the battle, even though it doesn't award additional Victory Points if killed. {{W40Kkeyword|XV46 Vanguard Void Suit}} units add 2 to the result. (Note that first blood is still awarded, even if the roll is successful. Slay the Warlord, on the other hand, is only awarded if the Battlesuit Pilot is killed) {| class=wikitable |- valign=top ! Name !! M !! WS !! BS !! S !! T !! W !! A !! Ld !! Sv |- | Battlesuit Pilot || 6" || 4+ || 4+ || 3 || 3 || 1 || 2 || 8 || 6+ |} '''Wargear:''' *Photon Grenades *Pulse Pistol '''Special Rules:''' *'''For The Greater Good''' '''Keywords:''' *Faction:{{W40kKeyword|<Sept>}}, {{W40kKeyword|T'au Empire}} *{{W40kKeyword|HQ}}, {{W40kKeyword|Battlesuit Pilot}}, {{W40kKeyword|Infantry}}, {{W40kKeyword|Character}} =====Drones===== *'''AI Helpers:''' {{W40Kkeyword|Drone}} units automatically passe Morale tests. *'''Saviour Protocols:''' When resolving an attack made against a {{W40Kkeyword|<SEPT>}} {{W40Kkeyword|INFANTRY}} or {{W40Kkeyword|<SEPT>}} {{W40Kkeyword|BATTLESUIT}} unit whilst that unit is within 3" of a friendly {{W40Kkeyword|<SEPT>}} {{W40Kkeyword|DRONES}} unit, if the wound roll is successful, you can roll one D6; on a 2+ that {{W40Kkeyword|DRONES}} unit suffers 1 mortal wound and the attack sequence ends. A {{W40Kkeyword|DRONES}} unit may not intercept wounds from weapons that have a Strength characteristic of more than 10 or a Damage characteristic of more than 6. =====Markerlights===== If a model (other than a {{W40Kkeyword|VEHICLE}} or {{W40Kkeyword|Battlesuit}}) fires a markerlight, it cannot fire any other weapons in that phase. When a unit is hit by a markerlight, place a counter next to it for the remainder of the phase. The table below describes the benefits {{W40Kkeyword|T'AU EMPIRE}} models have when shooting at a unit that has markerlight counters. All benefits are cumulative. *1 - You can re-roll hit rolls of 1 for {{W40Kkeyword|T'AU EMPIRE}} models attacking this unit. *2 - Destroyer and Seeker Missiles fired at this unit hit using the firing model’s Ballistic Skill, regardless of any negative modifiers. *3 - The target unit does not gain any bonus to its saving throws for being in cover. *4 - {{W40Kkeyword|T'AU EMPIRE}} models attacking this unit do not suffer the penalty for moving and firing Heavy weapons or Advancing and firing Assault weapons. *5 or more - Add 1 (or more, increasing with each markerlight counter after the fifth one) to hit rolls for {{W40Kkeyword|T'AU EMPIRE}} models attacking this unit. ===Detachment Rules=== *'''Sept Tenets:''' ''The septs have developed their own unique ways of war, contributing reams of combat-tested doctrine and tactical data to the academies of the Fire caste.'' ::If your army is Battle-forged, all {{W40kKeyword|<Sept>}} units in {{W40kKeyword|T'au Empire}} Detachments gain a Sept Tenet, so long as every unit in that Detachment is from the same sept. The Sept Tenet gained depends upon the sept they are drawn from, as shown on the table on the right. For example, all units in a {{W40kKeyword|Vior'la}} Detachment gain the ''Strike Fast'' Sept Tenet. *'''Warriors of the Greater Good:''' ''Every Fire Warrior is a zealous believer in the T’au’s utilitarian philosophy, and will lay down their life without a second thought to advance the empire’s cause.'' ::If your army is Battle-forged, all Troops (except {{W40kKeyword|Drones}}) units in {{W40kKeyword|T'au Empire}} Detachments gain this ability. Such a unit that is within range of an objective marker (as specified in the mission) controls that objective marker even if there are more enemy models within range of that objective marker. If an enemy unit within range of the same objective marker has a similar ability, then the objective marker is controlled by the player who has the most models within range of it as normal.
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