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Codex - Titans Angry Superheavy Edition
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==Titanic Ranged Weapons== ====Plasma Annihilator==== ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 24 | 7 | 3 | Primary Weapon 50 |- |}<br style="clear: both; height: 0px;" /> ====Hellstorm Cannon==== ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 48 | D | 1 | Primary Weapon 6, Destroyer, Blast |- |}<br style="clear: both; height: 0px;" /> ====Vengance Cannon==== ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 120 | D | 1 | Primary Weapon 1, Definite Destruction, Ignores Cover, Ignore Saves, Blast |- |}<br style="clear: both; height: 0px;" /> ::''' Definite Destruction:''' This weapon ignores Void Shields ::''' Ignore Saves:''' No save of any kind are allowed against shots made by this weapon. ====Doomstrike Missile Launcher==== ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 48 | 8 | 2 | Heavy 30 |- |}<br style="clear: both; height: 0px;" /> ====Vortex missile battery==== ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 240 | D | 1 | Ordnance 1, Large Blast, Barrage, Vortex |- |}<br style="clear: both; height: 0px;" /> ::'''Vortex:''' After resolving damage from this weapon, keep the blast marker in the spot where it hit. At the start of every subsequent player turn, the template scatters 2D6 unless a hit is rolled. Resolve the weapon upon the place where it hits. If- when a double is rolled for the scatter dice, either when the weapon is fired or when it moves in a subsequent turn, then the template is removed after damage has been resolved. ====Aquila macro-cannon==== ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! ! Range ! S ! AP ! Type |- | -Macro shell | 72 | D | 1 | Primary Weapon 2, Large Blast |- | - Quake shell | 180 | 10/7/5 | 1/4/6 | Primary Weapon 1, Apocalyptic Mega-blast, Sonic Boom |- |}<br style="clear: both; height: 0px;" /> ::'''Sonic Boom:''' After firing a quake shell, draw a straight line between the Aquila macro-cannon and the central hole of the apocalyptic mega-blast template. Roll a dice for each Flyer, Flying Monstrous Creature, or Flying Gargantuan Creature model crossed by this line. Each model under the line lose D3 wounds in the case of monsters and D3 hull points in the case of flyers. No saves are allowed against these wounds/hull points. ====Vulcan mega-bolter==== ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 36 | 6 | 3 | Heavy 15 |- |}<br style="clear: both; height: 0px;" /> ====Quad gun==== ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 48 | 7 | 4 | Heavy 2, Twin-linked, Skyfire |- |}<br style="clear: both; height: 0px;" /> ====Icarus Lascannon==== ::{| border="1" cellspacing="0" cellpadding="5" align="left" ! Range ! S ! AP ! Type |- | 48 | 7 | 1 | Ordinance 1, Lance, Skyfire |- |}<br style="clear: both; height: 0px;" />
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