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==Specs== The Commando as a whole is a 25-ton 'Mech that is built upon a Coventry Metal Works proprietary chassis while having its power needs met by a GM 150 fusion engine. The latter allows the whole platform to reach a speed of 97 km/h, making it able to keep up with and even overtake several true scout 'Mechs (though a [[Fire Moth]] will still run circles around it). As for armor protection, we weren't kidding when we said it was basically nonexistent - only four tons of Lexington Limited armor makes it tougher than the aforementioned Fire Moth and the [[Spider (BattleTech)|Spider]], sure, but it will still die if a Medium 'Mech or heavier so much as sneezes on it. Its electronics suite, meanwhile, consists of a TharHes Crystal Flower RG-2 comms system and a TharHes Star Shark targeting & tracking module. 10 single heat sinks round out the design, being enough to ensure the residual heat from the weapons don't fry the 'Mech or its pilot. Speaking of missiles, the standard COM-2D goes basically all-in on spamming them. Its main weapons are a Shannon Six Shooter SRM-6 in the torso and a Coventry SRM-4 on the right arm, meaning [[Rape|other Lights are fucked six ways 'til Sunday if they enter CQC range]], Mediums will be feeling the pain, and even Heavies have to worry when multiple Commandoes come at them. As backup for when the SRMs run out of missile reloads, the left arm has a Defiance B3M Medium Laser that can double as a more precise weapon when needed. The overall loadout is definitely stronger than what one would expect for its tonnage, hence the Commando's role being that of a striker that becomes a menace when multiple of them are grouped together. The use of it in hit and run tactics reflect its strengths and weaknesses, with a "speed is armor" approach being needed to keep it from being scrapped; the most common strategy is to have it rush in, perform an alpha strike with all its weapons at once, and GTFO before the target can retaliate. And true to its name this all also makes it a good raider and able to handle situations you wouldn't expect it to be able to. ===Design Quirks=== If the optional [[crunch]] is being used, the following Design Quirks apply to the Commando: *'''Narrow/Low Profile''' - Since it can't rely on armor, it obviously invests in being a small target. *'''Exposed Actuators''' - Making it even more likely to fold like paper to a direct hit, it's pretty damn easy to shoot out an arm or leg motor and disable an entire limb.
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