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==Recent Events== With the coming of the Great Rift and the massive social turmoil that has engulfed the Craftworlds, everyone wants the Wild Riders of Saim-Hann on their side. Despite the Clanβs wanting to keep their independence and freedom, they are inevitably beginning to discover that it is almost impossible not to take sides in the civil unrest. They also got attacked by a Host of Death Guard who infected a part of the Craftworld with a Clan trapped inside it. To avoid the spread of the disease, Saim Hann was forced to blow the part off and abandon the infected. This, understandably caused the infected to despair and fall to Nurgle so now reports of plague Eldar-insect creatures attacking places are a thing. Saim-Hann's Seer Council recently requested Clan Moirec's Autarch Rhyloor and his Spiritseer relative Qelanaris to attack a Chaos cult on the tabletop campaign planet Vigilus. Once Rhyloor had gathered his warhost, he basically beelined directly for the Chaos cult's prophesied location without any attempt to even alert the Imperium of his actions. Of course, the Imperium didn't know what they were doing, so when the Aquilarian Council in charge of planetary defense heard that a band of Eldar was slaughtering "Imperial" citizens, they immediately mobilized their Tempestus Scions against them. Even though Qelanaris tried to explain what they were really doing, the Aquilarian Council's Tempestus Scions (who'd been fending off Dark Eldar attacks as of late) had no reason to believe them. It doesn't help that officially the Imperium as a whole does not generally distinguish between types of Eldar since the only difference that matters to them is that one takes prisoners and the other doesn't. So it should come as no surprise that the Tempestus Prime leading the mission, who happened to have quite a grudge against Druhkari, immediately ordered his men to shoot the shit out of the Saim-Hann war host. Once the Imperial forces leveled the city block and left, Qelanaris and the few Eldar not turned into paste or mist via rubble or explosive rounds that created said rubble gathered up the spirit stones of their fallen kin, Autarch Rhyloor among them, and returned to Saim-Hann. In a huffy fit of anger, Qelanaris slapped the spirit stones of everyone who died on Vigilus into [[wraithguard]] bodies and set back out for revenge. To be relatively fair to Saim-Hann as a whole, Qelanaris' campaign for revenge isn't endorsed by its Seer Council, nor do any of the other major clans of the craftworld approve. Indeed, even when Ultrasmurf Lieutenant Eothrus attempted to parlay with Qelanaris because of the bro-tier things his Space Wolf buddies told him of the Saim-Hann eldar, Qelanaris decided the best way to respond was simply wraithcannon fire. What's worse is that all of Qelanaris' efforts were sort of in vain to begin with; by the time he had organized his wraith host and attacked Vigilus, the Ultramarines had replaced the Aquilarian Council (who Qelanaris was coming to kill) and were the ones organizing the planet's defense at that point. So if anyone's to blame for this degree of fuckery, it's Qelanaris and his dead dipshit Autarch brother Rhyloor for not trying to coordinate in the slightest with the Imperium. One could argue to the later point that doing so would've only alerted Vannadan's little cult to the incoming assault, and [[Eldrad|we know what happened the last time the Eldar]] [[Fulgrim|tried to warn the Imperium]] [[Horus Heresy|of Chaos corruption in its midst]]. Ultimately, Qelanaris' warband was repelled by the Ultrasmurf's [[Mary Sue|tactical genius]] and he was forced to quit the field crying in impotent rage all the while. In a monumental show of common sense, Calgar (who had just taken complete command of Vigilus) managed to pin the remainder of Saim-Hann's forces and convince them to parlay. A Farseer called Keltoc had seen the possible futures that could come to pass in Vigilus and decided that actually working with humanity against Chaos would be the least batshit insane move available. The sons of Guilliman, being statesmen, as well as warriors, were able to cut a deal with warhost. Being that Saim-Hann still had a blood debt that needed fulfilling, (and knowing that their targets were both incompetent/moronic) Calgar rounded up all of the officers and senators that were complicit in the Craftworlder's deaths, promised them that there was candy inside the senate building, and then locked them inside with a bunch of pissed off magical aliens. Blood debt thus paid, the Wild Riders started waving their fast red elf butts in the face of every Speedwaaagh! they could find and then leading the charging Orks directly into Chaos battlelines. With these new warzones opening up, various Chaos Lords left their sieges to protect the traitor titans legions from the continued Ork assaults, hoping it would gain Abby's favour. With the Chaos forces distracted, an Eldar ship called ''Vaul's Ghost'' was able to deliver an Imperial payload directly into Abby's flagship, causing both it and him to quit the planet. Blood debt paid, planet saved, and Chaos given a good kicking, the Aeldari considered this a job well done and headed home. So in short, Eldar worked with humans without being dicks about it, a Chapter Master allowed Imperial officers and legislators to be murdered by Xenos to gain an alliance (Nth level Heresy), and an actual successful outcome for all parties. The Dark Imperium is truly a brave new world. Some time after Vigilus, the Ynnari petitioned the clans of Saim-Hann for aid in exploring the world Agarimethea, which was rumored to have a vault containing pre-fall Aeldari relics of great power. Nuadhu, current Wild Lord and heir to clan Fireheart, offered the aid of his Wild Riders almost explicitly to [[That Guy |tap the ass of the Reborn Drukhari emmissary]] Yvraine had sent. Of course, when they actually arrived on Agarimethea, it was revealed that it was in fact a Necron Tomb World when Nuadhu managed to trigger their defense systems and woke up the Phaerakh in charge of the place. Thus, the Ynnari and clan Fireheart were forced to petition the rest of Saim-Hann's clans for help in cleaning up Nuadhu's mess. The majority of the clans on Saim-Hann were unimpressed by clan Fireheart's pleas for action (due to Fireheart's dwindling influence and the Ynnari's sketchy reputation) and were content to leave Agarimethea alone. Nuadhu called the opposing clans' representative a coward, resulting in a high-speed jousting honor duel between Druthkhala (that piece of Ynnari ASS Nuadhu was so thirsty for) and the opposing clan champion. When it became clear that Druthkhala intended to kill the other champion (as this duel normally ends at first blood), Nuadhu forfeited the match. This threw away any chance they had to gain the full support from Saim-Hann. Despite this massive setback, clan Fireheart was still able to rally their closest allies to battle while the Ynnari (specifically Eldrad) managed to convince the Saim-Hann Seer Council to lend the aid of several Aspect Shrines in addition to a few token seers to coordinate them. The newly bolstered combined forces attempted a lightning strike to reach the vault and the "treasures" inside for use against the burgeoning necron forces. Unfortunately, the vault was actually a gateway into the warp containing an innumerable Slaaneshi daemonhost who promptly began slaughtering aeldari and necron alike. In the face of this new threat, the Ynnari/Saim-Hann armies team up with the local necrons to close the portal (boy, Saim-Hann just seems to get along with anyone not affiliated with Chaos these days) at the cost of roughly a third of the Ynnari forces present. Once the portal was closed and the demons defeated, the necron Phaerakh made it clear to the eldar that the only thing she cares about is keeping the portals under her care shut and as long as the eldar leave them the hell alone, she is content to let them depart unmolested (at least no more molested than the Slaaneshi demons had left them). Eager to put this debacle to rest and content to accept the cease-fire, the Ynnari left and the Saim-Hann clans returned to their craftworld. While the Ynnari forces seemed to take the brunt of the casualties, so far it seems Saim-Hann as a whole still wants nothing to do with them; the clans who openly allied with [[Yvraine]] likely enjoy a much reduced political influence for their troubles. As the Psychic Awakening has been unfolding across the galaxy, Saim-Hann has been assisting Alaitoc in the defense of various Exodite worlds who have come under attack from the Mephrit Dynasty. They've hosted several more meetings with the Ynnari, but after [[Drazhar]] somehow managed to sneak in through a webway portal located in the heart of Saim-Hann [[What|that not even a single local chieftain knew about]] and killed several Autarchs while trying to assassinate Yvraine, they are even less inclined to commit to the Ynnari's cause than they were after the Agarimethea incident. Though there were no notable individuals or clans named, it's extraordinarily likely Saim-Hann had at least a token delegation sent to Iathglas like literally every other Eldar faction to discuss the potential long-term alliance or reunification of all the Aeldari peoples. Much like all Eldar lore as of late, ultimately nothing of note came from the event; despite a sudden Slaaneshi daemon invasion being successfully repelled by the joint efforts of all the Aeldari involved, the victory evidently meant absolutely nothing since the leader of the daemonhost, [[Shalaxi Helbane]], wasn't [[Bullshit|actually fighting at his/her true power]]. So, rather than appreciate that they were still able to defeat a sizeable daemonhost with relatively few casualties (by GW standards) by working together, the various factions became stereotypically prideful and accusatory towards one another since they didn't ''really'' win the day. With this clearly "false" victory, [[Advancing the Storyline|all parties departed with little fanfare and no notable alliances achieved whatsoever]]. Back to Vigilus! Or rather, the pathway through the Great Rift that Vigilus stands guard over, known as the Nachmund Gauntlet. Abaddon, fully [[Just as Planned|aware his plans for Vigilus could go awry]], dispatched a number of warbands throughout the entire Nachmund Gauntlet to further his nefarious goals. D'vok the Unmaker, a Chaos Warpsmith in charge of such a warband set his eyes on the Exodite world known as Daethe, found within the gauntlet. When the Great Rift opened, Daethe was very nearly consumed by the warp. It absolutely would've been, had damn near the entire Exodite population not sacrificed their lives (and souls) to establish a ward to protect the World Spirit within Daethe from such predation. D'vok, however, didn't much care about that ward. As is well known to the forces of Chaos, Eldar souls are particularly juicy sources of energy for all sorts of warp-tech and what more could an aspiring Warpsmith want than a whole World Spirit filled to the brim with them? Saim-Hann's Seer Council became very much aware of D'vok's attempts to crack Daethe open to fuel his daemon-engines and convened a meeting among several clan chieftains for aid in protecting their Exodite brethren's souls. As they have become want to do, most of the chieftains who answered the call were doubtful of their Seers' visions. Surely they were simply being deceived by Slaanesh. Others suspected it was a delusion brought on by the peculiarities of the Nachmund Gauntlet. More pragmatic minds decried the task as folly; clearly the souls where already lost, no need to waste more Eldar lives in a vain attempt to stop the Black Legion here. One particular chieftain stood, however. Ghaelyn of clan Vaethyr Kurthanil volunteered to lead a warhost to Daethe to defeat D'vok and spare the World Spirit and it's reservoir of souls a hellish fate as daemon fuel. She had a blood bond with the Exodites of the world and was honorbound to protect and avenge them for Chaos' transgressions. Ghaelyn led a rather vicious lightning strike assault against D'vok's fortress consisting of Aspect Warrior hosts spearheaded by Jetbikes. Though D'vok wasn't quite anticipating the immediate, straight-forward nature of Ghaelyn's attack, ultimately the trap he had attempted to set up against the eldar payed off. He managed to capture Ghaelyn (as he had hoped to use her heightened psychic prowess to force his way past Daethe's psychic wards) and kill off a sizeable portion of her Aspect Warrior and Jetbike host in the process. Despite this, Ghaelyn was able to escape and regroup with the Rangers she had deployed elsewhere on Daethe. She had learned of D'vok's plans and informed her warhost. Those who were planetside (mainly Rangers and a few Warlocks at this point) volunteered to stay with Ghaelyn in an act of self-sacrifice to reinforce the planet's wards. Her Voidships were instructed to hunt down the orbiting Chaos vessels and return to Saim-Hann. Though stranded on a suicidal mission, Ghaelyn wanted to ensure D'vok and his warband would suffer the same fate; isolated upon Daethe's surface as a warp storm roiled into the system. Ghaelyn led her Rangers on an assault against D'vok's fortress; D'vok himself was leading a (very onesided) attack against the few Warlocks left on Daethe. Though they died almost immediately before D'vok's forces, the Warlocks had managed to undo a significant portion of the Warpsmith's efforts to unshackle Daethe's psychic wards. Realizing the Warlocks had been a diversion (albeit one he could not afford to ignore), D'vok attempted to return to his fortress lest Ghaelyn seal him outside of it before the warp storm arrived. Ghaelyn, however, wasn't trying to lock D'vok out. Instead, she was planning on blowing up the fortress's void shields entirely, exposing herself, her rangers and the entire Black Legion warband to the fury of the Warp Storm. In this sacrificial act, she succeeded. She and the few remaining eldar forces on Daethe fought D'vok and his warband to the death as the warp storm descended, killing all upon Daethe's surface. Though Ghaelyn and a significant number of her warhost perished, Daethe's World Spirit was secured and Chaos was denied Aeldari-powered Daemon Engines. Additionally, less than half of Ghaelyn's clan died to secure this victory, making a fairly rare non-pyrrhic victory for the Craftworld Eldar. Costly, yes, but not disproportionately so.
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