Editing
Craftworld Thuyelsa
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
= Culture = The Craftworld takes its role as guardian of lost treasures quite seriously, they will send exploratory missions across vast distances. These Eldar brave incredible horrors simply to attain a piece of their past, and travel far further from he safety of webway access than their peers. All on Thuyelsa are taught to revere scholarship and wisdom and nearly every Eldar on the Craftworld spends at least several decades on some of the many paths of the scholar. Though research into the past is common and the Thuyelsans have carefully studied all of this material, new innovations are often met with fear. Likewise, the many dangerous ancient Eldar weapons gathered in their facilities and museums rarely see use due to the conservative nature of their keepers. There has been growing conflict in recent years between the young and the old on this and a few daring, or perhaps fool-hearty, young autarchs have taken to challenging the high council's authority through the use of ancient technology in times of crisis. ===Shintia, the City of Glass=== The greatest treasure of Craftworld Thuyelsa is it's largest city, an ancient and vast metropolis crafted by long-lost technology. The city is a temple to the great achievements once wrought by the Eldar, and serves as a tomb for many of their greatest works. The Eldar of Thuyelsa have long regarded the city with great respect, only the curators of its vast libraries and museums are permitted permanent residence within. Only recently have its contents been disturbed, by the followers of the young Autarch Arwyn Trueheart during the Sarmek Crisis. Despite the dire predicament of the craftworld, the event was followed by extreme controversy, so fearful are the Eldar of Thuyelsa toward unleashing the history of their race. The city itself provides a great deal of power to the craftworld, utilizing ancient solar energy gathering technology that permeates each of its many glistening spires. The greatest of these, the Shine Tower, is rumored to be capable unleashing as a planet-killing beam of light energy, though none have ever seen it used. The Crystal Palace, the ancient home of the Crystal Serpents Aspect, is nestled within the heart of the city and contains many hidden webway passages. Such was the power of this nexus that Quet-Zal settled his warriors as its permanent defenders shortly after the fall.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information