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==Vehicles to Infantry== A WIP section involving converting all vehicles into an infantry unit. This is the most difficult because it requires the most re-statting. *AP 1 weapons inflict two wounds instead of one. *Melta (within half range) and Armourbane weapons deal double the normal number of wounds (AP1 weapons with these rules cause 4 wounds, anything else causes 2). *Poison, Fleshbane and the Force special rules do not affect vehicles. *Haywire weapons always wound vehicles on a 2+ and have the Rending special rule against vehicles. *Lance weapons will always wound vehicles on a 4+ and will get a re-roll when its strength is higher than the targets toughness.
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