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Crestlyn Isle Organizations And Knightly Orders
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===Grey Knights=== The grey knights are an order of noble men and women who vow to protect the people of Crestlyn wherever they may be and from whatever threatens them. They do not get involved in political issue nor do they join a side in wars. They are varied, each of the original four races can be found as knights in the order. Taking up work from cities and towns alike, they travel in groups of 3 - 5 and eliminate any threat. The Grey Knights love adventure, they actively seek it. As long as there is evil, they will never rest from duty. ====History==== The Grey Knights were established as a simple group of trained men who were brought together by a common cause; to protect the people of Crestlyn. They were simply 4 adventurers who by chance meet in the Frozen North when hunting for a young dragon said to be causing much trouble in the cities around. After fighting and killing the dragon, they decided it would be best if they traveled together as they worked well as a cohesive unit. After adventuring as a party for nearly 2 years the 4 warriors: Dourne, Vorlen, Wesden, and Katherine, thought to begin a guild of strong willed adventurers, dedicated to protecting the people of Crestlyn no matter who they be. With the money earned, and looted, from their adventures, they created a guild house in an isolated section of the Frozen North. With permission of the nobles who rule over the country, they were knighted and had the authority to rule of a small section of land. With 5 more members recruited, they established their guild. Year 3180 was the year their guild was fully established and were recognized as a knightly order. Today their numbers reach 56, with two other guild houses on Crestlyn; one in Keeper's coast, and another on the northernmost area of the Center Plains. Since their formation in 3180, the Grey Knights have gone through many battles and events. The original four that formed the guild are long gone, their equipment passed down to their respective children and family. In the back of the original guild house, the graves of the first twenty can be found. ==== Notable Members==== 'Note:' The time-line of the heroes below are not birth and death, but their service in the grey knights. *Dourne the Giant (3180 - 3240) **A giant of man, that stands at a towering 7 feet tall. Dourne is a human, born in a small town in the Frozen North. He grew up on a farm expecting to become a farmer like his father, though that changed when his town was attacked by a goblin horde. *Wesden the Lion (3180 - 3200) **An average looking man with great skill with a greatsword. He began as part of his town militia and was dubbed the Lion for his ferocity in battle and his booming battle cry. *Katherine the Wind (3180 - 3240) **A northern elf from the Abudar forest. She has won great renown for her hunting skills. After joining the Grey Knights, she became a figure of awe as none could match her speed. *Vorlen the Void Walker (3180 - 3280) **A Siddh that took up arms with three other adventurers to stop a dragon menace. He is extremely adept at magic, especially so with the void as he could easily travel great distances in a blink of an eye by travelling through the void itself. ====Notable Things Done==== *Killed an evil dragon in the Frozen North *Helped build a few small towns in the Frozen North *Assisted the Dwarves of Steinhelm in clearing out creatures in their tunnel systems *Overthrew a lord that was working for Baela. *Killed the silver manticore that preyed on travellers and destroyed a town in the Abudar Forest
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