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== The Usual Suspects == From https://desuarchive.org/tg/thread/76146987/#q76167990 PCs are part of a Nomad Clan (take your pick) and take the role of a quick response and/or scouting group. Ideally the party is mostly Nomads, Solos and Tech, but so long as at least one is a Nomad and has a car all is good. At one of the many Nomad stops on <insert your favourite Interstate highway here>, the PCs are expecting a cargo to arrive, but it’s late. The camp boss tells the PCs to go out and find out what’s going on. So the PCs pile into their trusty wagon and head out into the Open Road. Smoke on the horizon eventually reveals an escort vehicle for the cargo truck has been crashed and burned. Inspecting the site shows the escort was rammed from the rear before flipping and being hosed with gunfire, and it seems the cargo truck tracks head off the main road and into the scrub. Of course the smoke has alerted the local Go-Gangers who show up for a good, old-fashioned Mad Max shooty bang-bang. After fending off the Go-Gangers, the PCs follow the trail left by the cargo truck, eventually arriving at an old town left over from the decades of war and destitution. It’s a ghost town, but at an old depot they can find the cargo truck -- yet what’s this? It’s being watched by Corpos. Obviously those dastardly pricks snatched the cargo truck. The PCs may want to sneak around a bit or just go in guns blazing - your mileage may vary. But the crux is this: the Corpos didn’t steal the cargo truck (which we will learn has some gene-bred calves to help kick start the beef industry). Instead, the Nomads in charge of moving the goods simply came to a better deal with the Corps, selling out the family and the clan as it was. Now the Traitor Nomads are in a pickle. They’ll need to think fast if the PCs show up to mount a “rescue”. Do the Traitors help the Corpos kill the PCs? Or do they quickly turn on the Corpos in a classic double cross and profess their innocence? It’s really up to the GM. So after resolving the missing cargo truck, the PCs are gonna have to get it to to where it’s going, which is a long overland journey through the Open Road. Along the way they risk ambushes from hungry Go-Gangers, and revenge from the Corpos they’ve screwed out of a deal (could be a neat attack from the sky, AV4 vs moving cargo truck). Regardless they gotta complete the job, so it’s to Night City they go. After successfully delivering the goods (assuming all goes well), job well done and rewards are in order.
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