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== Spycraft 2.0 == Crafty Games made a heavily modified variant of d20 Modern which was based off their previous system. Spycraft 2.0 improves many of d20 Modern's faults (including replacing the clusterfuck wealth system with issued gear as standard). It also assumes the genre is ''not'' Urban Fantasy, which was largely the default in d20 Modern, and focuses on (as you'd guess) James Bond esqe antics. Unfortunately Spycraft 2.0 had two big, crippling faults of its own. Firstly nobody writing it understood how pointless a +1 or +2 bonus was (it increases the total chance of success by 5% and 10% respectively) and they're ''everywhere'' and treated like they're important. Coming from a system where a feat that gave +2 to two skills was well known to be one of the worst possible options in any moderately normal build, throwing out a bunch of options with +1 and +2 bonuses to skills attached was pretty lame and hard to keep track of. Secondly all guns have a recoil value that's effectively a minimum strength value. This is quite a reasonable ''idea'' but the values make absolutely no sense and these values seem to be purely based on the weight of the firearm with little understanding of the characteristics of even common cartridges. This means 7.62x39 firearms (which has quite harsh recoil for an intermediate cartridge) tend to have ''less'' recoil than 5.56 (considered the mildest recoiling centerfire rifle cartridge in common use) firearms since their all steel construction weighs more. This is absolutely '''not''' the case in reality. Other crazy standouts being Glocks have insanely high recoil values due to their light weight while most versions of the Desert Eagle have values approaching ''half'' the Glock's. [[Fail|A Glock 22 in .40 S&W has more recoil than a Glock 20 in 10mm]], which is retarded because having less recoil than the Glock 20 is '''literally the entire reason it exists''' ([[-4 Strength|Female FBI agents couldn't handle 10mm]] and .40 S&W was developed purely to have less recoil). Even within the nonsensical system of recoil being primarily determined by weight (rather than cartridge), the scaling isn't consistent across firearms in the slightest.
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