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DISTRACTION CARNIFEX
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===How to counter a DISTRACTION=== To be honest, if you can recognize a DISTRACTION play, you already know how to counter it; ''don't dedicate your entire army just to killing the DISTRACTION.'' If you spread your firepower in a vaguely sensible way, then you can weaken the DISTRACTION and the rest of the opponent's army. For example, if you have some weapon which only hurts the DISTRACTION on a 6+ and doesn't break its armor, maybe don't shoot the DISTRACTION with it. *In 8th Edition, many larger single-model DISTRACTIONS now have degrading statlines that significantly weaken their offensive presence if they drop a tier or two on that. If ignoring the DISTRACTION isn't fully an option, simply slapping it down a peg to gimp its stats is enough to safely prioritize more important aspects of your enemy's army. *9th Edition has set a new standard in power creep that further reduces the viability of DISTRACTIONS. While monsters/vehicles can now fire their (non-Blast) ranged weapons while in melee at the target's they're ''in'' combat with (at a -1 to hit penalty if said weapons are Heavy), many weapons received not insubstantial buffs that make taking down single-entity targets like monsters and vehicles significantly easier (looking at you, Multi-meltas). New units like the Space Marine Eradicators can turn a DISTRACTION CARNIFEX inside out with a single shooting phase and in the (unlikely event) the DISTRACTION survives, it still likely has to deal with dramatically reduced stats thanks to the damage table mechanics introduced last edition.
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