Editing
Davian Thule
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
==Dawn of War II== Captain Thule then returned in DoWII, leading the forces on Calderis. He's so badass that all he does is mounts on top of a hill and starts shooting everything with his [[Bolter|heavy bolter]] without flinching, just to show everyone that he's awesome that way. Much later during the [[Tyranid]] incursion, he was [[Roboute Guilliman|mortally wounded and poisoned by a Tyranid warrior and was put on stasis to prevent the poison from utterly killing him]]. He still beat its ass into the ground before succumbing. There's a mission on Typhon that requires you to obtain a Tyranid bio-toxin (from a bio-sample to create a bio-counter agent to bio-poison the bio-shit outta the Hive fleet) sample as so Apothecary Gordian can create an antidote for Thule and for a certain poison to kill the local splinter fleet's synapse web/connection to the Hive Mind. After you get the bio-toxin sample, he deep strikes as a [[Dreadnought]] in the same mission to help you battle the Tyranid Hive Tyrant that appears there (you'll need him, the Hive Tyrant is damn strong). After that' he's pretty much available for use in any mission you desire, and boy, will he mess up anyone's day. Give him the ability to self-repair, venerable status and optimize him to be either choppy or shooty (shooty is a bit better), and watch him plow through everything like an IG Baneblade against a lame Cultist rush. He's an invaluable asset for some of the hard-ass bosses like Warboss Bonesmasha and the Avatar of Khaine and is tied with Cyrus for being the most useful member of your team. With an assault cannon and hellfire rounds and a mighty strike, he can very quickly obliterate large masses of enemies, sweeping away everything at a distance and sending anything that gets close to him flying and get stunned, and if he does take damage; just activate his absurdly fast self repair and watch him start up the rampage all over again, hell he can even charge and send everything in his path flying like bowling pins. And the upside to all of this? All of these abilities recharge very quickly. If you go all in with Dread Claws, he's pretty much a walking rape machine in CQC. Aim his furious charge skill on a group of enemies and use mighty strike when he stops and voilร ! 80% of the units in that horde are dead or horribly messed up. He's also one of the damned best tankers this way if you didn't want a choppy Force Commander. The only downside to this is that he's slow, so bosses with the AoE/charge attacks can mess him up and you need one of your guys to carry the "Rites of Repair" item if you haven't gotten his self-repair ability yet, and with that you will still need that item to patch him back up right away in a fight if he gets incapacitated. [[File:Warrior kills thule.png|300px|thumb|left|Captain Thule not having the best day of his career.]] ===Chaos Rising=== Thule returns later in Chaos Rising, still as a Dreadnought. He can't be corrupted like the other squad members but will permanently leave your squad if your hair-etical force commander starts being too heretical. He's basically the ace-in-the-hole for all your missions like in the last game, he can tank and/or screw up the hard bosses in levels like [[Araghast the Pillager]] or the second [[Eldar]] Avatar of Khaine, Martellus' fucking Chaos Predator (FUUU!!!!), and motherfucking [[Ulkair]] (MOTHERFUUUUU!!!!). He can also make enemy armor shit bricks from a distance now as multi-meltas are now available as an arm weapon. If you do trade him for a couple of tainted wargear items and powers, you just screwed everything up because he's way better than most of the Chaos powers because hot damn (which take WAY too long to recharge between uses), as good as his hellfire assault cannon sweep was; it is no match for the sheer rampage that the multi-melta sweep unleashes (the multi-melta sweep can eat up over a hundred thousand hit points in one go if you use it right), and the multi-melta can still do a shit ton of damage in its normal firing mode. Using it in combination with the mighty strike is just pure rape. You'll stun your targets, allowing you to quickly work out the optimum range and begin the multi-melta sweep's pure unrestrained buttfuck of anyone unlucky enough to be on the wrong end of your weapon; combine this with a venerable dreadnought hood and your team will pretty much always be buffed. Although no dreadnought could ever replace Davian Thule, if he were on tabletop he'd probably be an unholy mix of [[Bjorn the Fell-Handed]] and [[Moriar the Chosen]]. [[File:DreadThule.png|right|300px|thumb|Even in death, I'm still awesome.]] ===Retribution=== Thule also returns in Retribution and probably for the last time in the series; he is also no longer playable. He's the target for [[Eliphas]]' first mission for revenge and is sadly killed. Many who depended on his sheer power and fluff over the course of three games will miss him and shed Manly Tears upon his death, <s>a number of tears only rivaled by those shed when you have to brutally slaughter Sergeant Merrick in the first Tyranid mission</s> which is bullshit because Merrick is too badass to die. We like to pretend that the Venerable dreadnought honor guard unit you can use in place of Martellus in the Space Marine Campaign is him. No we don't just pretend it's him, we know it's him...right? *sobs* Strangely enough, the Chaos Dreadnaught that you can take in Neroth's place outshines him (even though his whiny bitching about wanting to die is infinitely more annoying.) Which leads us to suspect it's not him... *sob* And for a final note, Gabriel, in the final mission of the Space Marine campaign says "Cyrene's secrets live solely with me, and so they shall die with me." However, in the Dawn of War 2 campaign, Gabriel says to the Commander "You may tell Captain Thule that the secrets of Cyrene die with me" <s>This may be a 'sob' clue that Davian is actually dead... 'sob'</s> he actually says "...the secrets of KRONUS die...", praise the Emprah! Thule is also notable for having an experimental [[Derp|Dreadnaught Assault-Cannon Claw]] when you fight him in the Chaos Campaign. It fires hellfire cannon rounds out of the under-slung flamethrower of the power claw. It is one of the most innovative weapons crafted by the Adeptus Mechanicus and was, of course, "gifted" to the Chapter by the Mechanicus for helping to save Forgeworld Graia, which took place shortly after the events of the original Dawn of War II.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information