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Dechala
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==On the Tabletop== Slaanesh champions tend to be quick 'n' choppy, and that tradition definitely started with Dechala; eight inches of movement, and then she's tossing out six attacks with Weapon Skill 8(!) and Initiative 10(!!), all of which are hitting at Strength 5 ''and'' due to a special rule prevent those wounded but not killed by her from being able to attack her for the rest of the game? Holy shit... She also has Hatred for all [[Khorne]] daemons and mark-bearers, and her "Dances of Slaanesh" give her a couple of special options, including imposing a -1 on To Hit rolls against her, giving herself a +1 to her own To Hit rolls, or trading 2 attacks of her own to automatically parry (and thus negate) one enemy attack per two she gives up. She admittedly can't take much punishment (only 2 Wounds), but at Toughness ''5'', that's still not as easy to strip away without cannonballs to the face. One probable reason why she hasn't resurfaced is because of the complexity of her rules (doubtful, given [[Archaon]] and [[Nagash]] are still playable). Another is because "six-armed sword-waving battle-dancing [[lamia]]" is an image pretty damn close to the [[Marilith]], a [[demon]] from [[Dungeons & Dragons]], and GW fears accusations of copyright infringement if they use her. Then again, Square Enix gets away with it. And now that Morathi and the Daughters of Khaine displaced her with the Lamian look, chances are slim of any official return in plastic. Her only hope is to get in Total War Warhammer or Warhammer: The Old World whenever the hell GW gets to releasing it.
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