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==Crunch== On Necromunda, Shadows have a reduced BS & WS, as well as the mental stats, in return for increased Movement and Initiative like the Juves from [[House Orlock]]. You might consider the Juves as meatshields, to run ahead and Coup de Grace injured enemy fighters, or to chuck smoke grenades, but there’s not much reason to take them unless you simply can’t bear to roll random advances. Note that Shadows have a Skills table which states they can take Cunning Skills as their only Primary skill set, but also that [[Wat|"a Delaque Shadow may not gain additional skills".]] [[Skub|Opinion is split]] as to [[Derp|what on earth the rules mean,]] most groups in our experience do allow Shadows to take Cunning skills, but it’s worth discussing with your Arbitrator before a campaign starts. {{House Delaque}}
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