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== On the Tabletop == The Devilfish is 80 points, which means that it isn't used much, which is sad, really, because it is a really great transport. Unfortunately, in 5th Edition, it was mainly known, and beloved, for the outrageous [[Fish of Fury]] maneuver, which really had nothing to do with the strength of the Devilfish, but rather exploited the rules for Skimmer transports. In 6th and 7th Ed, the 'Fish is back where it belongs - as an expensive, but efficient answer to enemy fire threatening your poor Fire Warriors before they can set up sniping lanes. What you get for this steep price is a machine that your Fire Warriors will love you for fielding: 12/11/10 for armor values are right about the most sturdy for transports, and on top of that, it is a Skimmer, which only fuels it with more awesome than your [[Chimera Transport|average]] [[Rhino|bawks]]. As a transport, it has room for 12 guys, which is just about a regular Fire Warrior team without gun drones, and it is armed with a burst cannon, the ever-ubiquitous S5 AP5 [[Gatling Pulse Cannon]], and carries two gun drones which can detach from the vehicle if needed. (This is a good thing to do, since it will let them pick other targets if needed, and will divert fire away from the Devilfish). This is, all in all, pretty awesome. But then come the upgrades. The only weapons that can be upgraded on the Devilfish are the drones, which can be swapped for a [[Smart Missile System]], which is also S5 AP5, but ignores cover and has a range of 30". This is not a hard choice. You can also give it two seeker missiles. Apart from that, most upgrades are small but vital—the distruption pods are particularly neat, since they confer a 6+ Cover save in the open (stacking with any other sources of cover, including stealth from Night Fighting), and the cheap-as-hell sensor spines grant Move Through Cover for barely anything. Others are less vital: the automated repair system is cool, but rarely works. The flechette discharger and the point defence targeting relay are great for melee defence, but you shouldn't really be that close anyway. One upgrade you should always have, though, is the blacksun filter. It's 1 point for ignoring Night Fighting. Might as well. One advantage you don't see mentioned often is the size of the Devilfish. It is easily 1/3 larger than a [[Rhino]], which makes it easier to hide away your precious Warriors if things get too hot. It also makes it hard to [[Deep Strike]], if that was your plan.
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