Editing
Exocrine
(section)
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
===Seventh Edition=== The Exocrine's problem on the tabletop can be summed up simply; 24 inch range. Its ability to spam [[TEQ]]-fucking shots in an army with such little MEQ or better busting shooting would be invaluable but despite being a living artillery weapon it has to get within twenty four inches, and thus in the range of other people's plasma shots and most of the weapons TEQs use. Secondly, cover is fucking everywhere and the Tyranids don't have all the "lol cover saves" options that diviniation spammers, template lovers, and tau players get. And finally, despite it being an organism evolved solely for ranged combat, its BS is still kind of sucky. All of this has added up to a good unit with a unique role in the Tyranid army, but not one that can hold a candle to the sheer frustration the likes of [[Riptide|Iontides]] or [[Heldrake]]s unleashed and exemplifies [[GW]]'s bad and inconsistent game design.
Summary:
Please note that all contributions to 2d4chan may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
2d4chan:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
Recent changes
Random page
Help about MediaWiki
Tools
What links here
Related changes
Special pages
Page information