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Father Llymic
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==How to tell if you're going to fight him== The easiest way to tell if the DM is likely going to set you up to fight Father Llymic is if you find out some mountain is said to be his prison. Keep an eye on said mountain, either directly or by proxy - if its cold begins spreading further down its slopes, shit's about to hit the fan. The sun dimming with no other explanation is also a pretty obvious tell. Finally, as Llymic gets closer to awakening magic related to darkness is strengthened and magic relating to light is weakened - so if your light cantrip becomes less effective at lighting things up and magical darkness becomes [[Meme|advanced darkness]], he might be to blame.
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