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Firaeveus Carron
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==In-Game Stats== Humorously, despite being a Khornate devotee, Carron does a bit less damage than a fully-equipped [[Eliphas the Inheritor]] in the campaign. Where he makes up for this (for the most part) is that Carron is equipped with a (surprisingly powerful) Flamer that is used along with all of his other weapons, meaning that Carron has significantly better DPS than Eliphas against infantry and commanders (especially small groups), and breaks their morale a lot easier. Notably, Carron can reliably (and handily) defeat both Gorgutz 'Ead Hunter and Eliphas in a fight, mostly because the sheer morale damage he inflicts means that anyone getting near him breaks morale in only a few seconds of exposure. He's thus extremely useful and a bit less situational than Eliphas was. For the most part, however, he can't solo things as well as Eliphas could, and he isn't anywhere NEAR as durable. Whereas Eliphas could be counted on to wreck a Relic unit's shit when maxed, Carron can't do so nearly as well, dealing a full 25% less damage to many units - damage that simply isn't made up for by his flame attacks. He also isn't as good at vehicle-busting or HQ-bashing, which was one of several reasons Eliphas is [[Awesome|a pretty cool guy]]. So the reason he hates Metal Boxes is because his melee attacks do much less to them than Eliphas' did, and the dude's jealous. ===Ascension=== [[File:Carron Smashes Caercys.jpg|right|250px|thumb|Carron makes a [[Farseer]] have a ''very'' bad day.]] A very interesting difference between Carron and Eliphas is that while Eliphas' Daemonic Ascension is, for most intents and purposes, a downgrade - Eliphas loses access to many of his shiniest bits (including the Daemonic Gauntlets and Banner of Chaos) - the same ''isn't'' true of Carron. Carron, in his transformation, actually ''maintains'' several of his goodies from his standard campaign form, including the Helm of Alpharius detection ability and his Banner of Chaos ability. While he loses his ranged weapons, He is significantly better than Eliphas' Daemonic form and, indeed, Carron's standard form. He sees a 20-30% increase in damage across the board from his upgrades depending on what he's swinging at, and since he still has his Banner and the passive from his armor active (on top of his existing abilities), Carron is basically unstoppable by any enemy that has a morale score. Most enemies will be [[Squad Broken]] in moments, and the ones that don't he'll be able to use Daemonic Roar to instantly chase off. On his own, Carron's ascended form can destroy an HQ in under a minute by himself, and with full upgrades and Daemonic Strength active, can basically obliterate any opponent in the game one-on-one, with the only exception being [[Commander Or'es'Ka]], who can lock him down with snare traps. Maybe there was something to his devotion of [[Khorne]] after all.
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