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==Close-Combat Force Weapons== ===Force Staff=== [[image:ForceStaffRotated.jpg|200px|right|thumb|Force Staff]] Also called the more generic Force Weapon. Serving as a conduit for psychic energy, Force Staffs are used to channel the wielder's psychic power through the staff and direct it at an opponent, usually in the form of warp fire or warp lightning. Although it takes the form of a staff, in reality there is very little standardization on what [[Count as|counts as a Force Weapon.]] The basic Force Weapon often takes the form of a sword, axe, maul or any close combat weapon. So long as it can channel a psyker's potential than it is called a Force Staff de jure. [[Iron Hands|Clan Raukaan]] has one that acts as a thunder hammer. <gallery> Image:LibrarianStaff.png|Librarian holding the most common psychic force weapon in the Imperium </gallery> ===Force Rod=== [[File:Force_Rod.PNG|200px|right|thumb|Force Rod]] A Force Rod is a black rod of [[Heresy|alien origin]] which acts as a psychic battery. Psykers may store their psychic energy in the rod to be used in the future, giving the individual an additional source of energy in combat. The rod is used as a normal Force Weapon in combat, but the wielder may draw the stored psychic energy from the rod to increase the power of the attack. Force Rods are in some ways analogous to Null Rods. Due to its xenos origin, it is unknown how such weapon manage to get underpass without triggering the entire [[Adeptus Mechanicus|AdMech]] into war. It could be that such weapons are carefully overseen and sanctioned for Inquisitorial use only, similar to the C'tan phase weapons used by Callidus assassins and the Deathwatch. ===Force Sword=== [[image:ForceSword.png|200px|right|thumb|Force Sword]] Resembling a classical broadsword, the force sword's inner workings is extremely complex and sacred. Inside the structure is interwoven a powerful psi convector, a special material formed into a precise serpentine shape which concentrates and directs psychic energy in the hands of its wielder. This sometimes appears as an interlacing or serpentine pattern on the blade. Like the force staff, a force sword gathers the wielder's psychic power, but instead of channeling it at an opponent, it will store the accumulated psychic power as warp fire coursing along the blade, allowing the psyker in question to attack his opponent with a [[Awesome|flaming sword.]] The [[Emperor's Sword]] is possibly the most famous, most potent and most powerful of the Force Swords. <gallery> Image:PrimarisLibrarianSword.png </gallery> ===Force Axe=== [[image:LibrarianAxe.png|200px|right|thumb|Force Axe]] Like the force sword, but as an axe. The force axe is a weapon that seems standard issue for Space Marine Librarians who serve as Terminators, wearing psychically-attuned armor called the Aegis Suit. Similar to the force sword, the force axe incorporates a psi-matrix compartment that is either a serpentine or interlaced pattern which concentrates psychic energy to a sharp point. Unlike the force sword, the force axe magnifies the power and blow of the Space Marine's superhuman arm strength. Shattering vehicle armor and slicing flesh like butter. It is by far one of the more powerful force weapons wieldable by infantry. On tabletop, GeeDubs being the lazy fuckwits decided that all Librarian Force Weapons should have similar stats of D1d3 instead of just 1. They lack Sx2 but have no penalty to hit but they are overcosted as fuck, with the Force Axe being, unfortunately, the worst offender of the lot. ===Furioso Force Halberd=== [[image:DreadnoughtForceHalberd.png|200px|right|thumb|Furioso Force Halberd]] A giant fuckyou Force Halberd fit for a Dreadnought. Furioso Force Halberds are basically Dreadnought sized force weapons used by Blood Angel Librarian Dreadnoughts. If a Librarian is severely crippled, he would eventually miss the feeling and experience of smiting enemies with his Force Weapons. The Blood Angels being Italian/Catholic inspired, felt sympathy for their crippled brethren, so they simply grabbed a normal Force Halberd, gave it some growth hormone and enlarged it by twenty times. It is similar in function to the Grey Knights Nemesis Doomglaive. ===Nemesis Force Weapon=== Nemesis force weapons are the signature weapons of the [[Grey Knights]] [[Space Marine Chapter]]. Made of special materials containing iron and silver, the power of a Nemesis force weapon is proportional to the Grey Knight wielding it. Additionally, Nemesis force weapons are one of the few types of force weapons that are also [[power weapon]]s. The most common types are Nemesis force swords and Nemesis force halberds. ====Nemesis Force Sword==== [[File:NemSword.jpg|200px|right|thumb|Nemesis Force Sword]] The most common type of Nemesis weapon, the Force Sword exemplifies an amalgamation of sorcery and science, something that annoys and triggers [[Magnus]] <s>to this day</s> until he made his own (yes made, not received). A lighter version of the force halberd, a force sword can take many forms. Force swords are crafted using arcane magic and complex scientific formulae and incorporates a powerfield like all Nemesis Force Weapons. The blade is usually tempered iron, flecked with shards of silver and inset with ancient runes of daemon-slaying. In contrast to these primitive materials, the haft and hilt of the sword contain advanced Nemesis power field generators. Their balanced grips and nearly indestructible construction makes them perfect for parrying even the attacks of even the most powerful daemonic foe. ====Nemesis Force Halberd==== [[File:DemHalberd.jpg|200px|right|thumb|Nemesis Force Halberd]] As equally ancient of both design and purpose as the Grey Knights themselves, the Nemesis Force Halberd is one of the most iconic and identifiable weapons of the Grey Knights. Nemesis Force Halberds are finely crafted polearms with long, curved blades and sturdy hafts. A Nemesis Force Halberd comprises an iron and silver blade set atop a long Adamantium haft, similar to that of the Nemesis Force Sword. This extra reach is invaluable to a Grey Knight, often allowing him to land a telling blow before he is within reach of the enemy's own melee weapons. A Grey Knight can easily use such a weapon one-handed in short deadly chops. However the weapon becomes even more dangerous should he wield it two-handed. [[Grey Knight Paladin|Grey Knight Paladins]] are one of the more common users of these weapons. ====Nemesis Daemon Hammer==== [[image:NemDH.jpg|200px|right|thumb|Nemesis Daemon Hammer]] Think a Thunder Hammer on roids. The most common Nemesis Force weapon to be used by non-Grey Knights...for some reason. The Nemesis Daemon Hammer is often used by high ranking Inquisitors of the Ordo Malleus. The Nemesis Daemon Hammer combines the crushing impact of a more traditional Thunder Hammer and affects of pure psychic destruction -- few entities of the Warp can survive the impact of a Force Hammer unless they are monstrous creatures or Titans. This weapon was developed by the Ordo Malleus as the most versatile and practical weapon in daemonic destruction. In the old Daemonhunters army book, it was originally a [[Power Weapon|glorified Thunder Hammer]] that struck daemons without the initiative penalty that vanilla thunder hammers usually had, but as of the Grey Knights codex, it was changed into a Nemesis Force Weapon you see today. ====Nemesis Warding Stave==== [[File:NemStave.jpg|200px|right|thumb|Nemesis Warding Stave]] An interesting weapon unlike most Nemesis Force Weapons. A Nemesis Warding Stave's abilities are defensive, rather than offensive. Designed as a defensive tool, the Nemesis Warding Stave can be used in melee combat to protect a bearer from attacks that would breach even the armor of a Terminator. The hollowed-out haft of the stave contains several Refractor Field generators, which the wielder can prime with a charge of psychic energy. Thus activated, the stave projects a zone of protective gravitic force similar to a Conversion Field around its wielder, granting him enhanced resilience against his enemies' attacks. Of course, if push comes to shove, the Warding Stave can still be used to shoot bolts of purifying lightning if the needs arise. In [[Warhammer_40,000:_Chaos_Gate_-_Daemonhunters|Chaos Gate Daemonhunters]], the execution animation of the Warding Stave involves slamming it on the ground with power field lightning crackle, lifting the enemy by telekinesis, and [[Rip and Tear|blowing their limbs apart with a psychic blast]]. ====Nemesis Falchions==== [[File:NemFalch.PNG|200px|right|thumb|Nemesis Falchions]] A weapon that is best utilized in pairs. Nemesis Falchions improve its cutting power with the aide of the Grey Knight's psychic talents. Nemesis Falchions resemble shorter versions of a Nemesis Force Sword, with a much smaller hook-ended blade. Nemesis Falchions can be carried by a Grey Knight with a Storm Bolter thanks to the Storm Bolter's wrist mounting. When the weapon's monofilament circuitry is triggered, a Grey Knight can wield these blades with incredible speed, striking multiple blows in the time it would normally take for one to fall. The Falchions is thus favored by Grey Knights who like finesse over brute force and is able to cut weak points in armor more effectively than any other Nemesis weapons. ====Nemesis Doomfist==== [[File:Doomfist.PNG|200px|right|thumb|Nemesis Doomfist]] A giant power fist of pure psychic rape. The Nemesis Doomfist or Dreadfist is a variant of the Astartes Power Fists found on Dreadnoughts and possibly one of the most brutally honest names of any weapon, 'cause the Doomfist is going to do some [[Anal circumference|roight propa fisting.]] The Nemesis Doomfist is a massive weapon augmented by Nemesis circuitry, easily able to crush a man in its grip. Nemesis Doomfists are also found as part of the Dreadknight battle suit, although the Dreadnight would most likely opt for the bigger Nemesis Greatsword. Those struck by a Nemesis Doomfist swiftly discover that though the occupant of a Dreadnought may be crippled in body, his psychic might is as formidable as ever. On tabletop, the Dreadfists, while only d3 damage, grant an extra attack when taken together so you can pummel and beat the ever-loving shit out of these Chaos worshipping faggots. {{clear}} ====Nemesis Doomglaive==== [[File:Doomglaive_2.JPG|200px|right|thumb|Nemesis Doomglaive [https://www.deviantart.com/principefenice/art/Grey-Knights-Venerable-Dreadnought-SOLD-700512438]]] This weapon resembles the huge sword psychically attuned to one arm of the Mk IV Dreadnought, similar to the Furioso Force Halberd from the Librarian Dreadnought. It is one of the weapons of the [[Doomglaive Dreadnought|Doomglaive Pattern Dreadnoughts]] of the Grey Knights. It is ideal for confronting large hordes of enemies, as its cunningly articulated mount and long blade prove to make devastating scything strikes. Although the positioning of the Doomglaive itself makes it difficult to hit enemies bigger than the Dreadnought. The Nemesis Greatsword is basically the upscaled version of the Doomglaive. On tabletop in 8th edition, the Doomglaive is a S9 CCW which is pretty meh for a specialist Dreadnought weapon. However, it compensates for its lack of strength with 1d6 damage (average: 3.5) instead of a flat 3, meaning that you can put out more wounds for every hit. Additionally, the Doomglaive can take one power from the Sanctic Discipline, which is pretty neat and rare for a Dreadnought weapon. You'll never have to worry about getting tied up when you are needed elsewhere, since you can just teleport into the best position. In short, if you take any power other than Gate, you're doing it wrong, especially when considering how much easier it makes getting into combat. <gallery> NemesisDoomGlaive.png </gallery> {{clear}} ====Nemesis Greatsword==== [[File:NemGreatsword.PNG|200px|right|thumb|Nemesis Greatsword]] A giant fuck off sword for purging giant fuck off daemons. Wielded only by the ridiculous <s>Nemesis Dreadknights</s> [[Nemesis Dreadknight|Baby Carriers,]] these colossal greatswords consist of a massive blade of silver and iron so large that not even an Adeptus Astartes in Power Armour can lift it. Despite its immense size, it is perfectly balanced in the hands of a Dreadknight, and is a powerful tool against even a greater daemon. These weapons are designed for maximum Chaos assfucking, probably the only thing a [[Keeper of Secrets]] [[/d/|does not like getting penetrated by.]] On 8th Edition, the Nemesis Greatsword stands at a whopping d6 damage for the same price as the Doomfists. This is the equivalent of smacking a [[Bloodthirster]] upside the head with a [[Powergamer|lascannon.]]
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