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Foul Blightspawn
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==Crunch== In 9th Edition, they are 75 points in total, M5β³ A3 S4 WS/BS3+ T5 W4 Sv3+ Ld 8. Their primary weapon, the Plaguesprayer, is a 12" Assault 1d6 S7 AP-3 D2 Plague Weapon that autohits like a flamer, which means that it's good enough to deal with MEQs to vehicles. The Unholy Death's Head grenade is cute and has blast. Maybe if they are close to an 11+ squad they can drop 12 shots on something, but their sprayer is way better in most cases, including against units of size 6=10. They are terrible in assault since they have no melee weapon, but you want them in the frontlines by the assaults due to his ability to make a unit within 3" fight last. For glass cannon melee units that rely on being the first to strike in the Fight phase to compensate for their poor durability (like Daemonettes, Howling Banshees, and Emperor's Children Chaos Space Marines), this can leave them defenseless at the worst possible time. This also doubles as a bit of cross-god synergy: send a Blightspawn in with some Slaaneshi daemons or Emperor's Children marines, and you'll ensure that they ''always'' Fight First, for real this time. You will often want to give this guy a Deadly Pathogen, usually Viscous Death (if you're concerned you won't face vehicles) or Corrosive Filth (if you're confident you will). [[Category: Warhammer 40,000]] [[Category: Chaos]] [[Category: Chaos Space Marines]] [[Category: Death Guard]] {{Death Guard}}
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